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Wednesday, November 13, 2002

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IMG Reviews the Altec Lansing 4100s
12:30 PM | Tuncer Deniz | Comment on this story

Inside Mac Games has posted a review of the Altec Lansing 4100 speakers. The Altec Lansing 4100s sport four satellites and a subwoofer. Each satellite is outfitted with two 1-inch microdrivers. The subwoofer also uses dual drivers, packing two 5.25 inch woofers. The entire system packs an impressive 107 watts RMS (continuous power) and 140 watts peak.

Here's a clip from the review:

The Altec Lansing 4100s come with a full-featured wired remote that sports volume, bass, treble and speaker mode options for 4.1 and two channel mirrored mode. The only things the remote lacked were a headphone jack and a “fade” control so one could adjust the front and back speaker volumes. Since the Altec Lansing 4100s are 4.1 speakers, they can be used for 4.1 sound with the SoundBlaster Live or two channel mirrored mode with non-4.1 sound sources. Two channel mirroring takes any stereo sound source and plays it stereo on both front speakers and back speakers.
If you're looking for a new set of speakers, be sure to check out the review.

IMG Review: Altec Lansing 4100
Altec Lansing

Feral Updates: Creature Isle Gold, Worms Blast Soon
9:03 AM | Tuncer Deniz | Comment on this story

In addition to releasing the F1 Championship Season 2000 demo today, Feral Interactive updated its web site with news on some of their upcoming titles including Creature Isle, the Black & White Platinum Pack, and Worms Blast.

First up is Creature Isle, the add-on to the popular God sim, Black & White. According to Feral, the add-on has gone gold and will be shipping worldwide on November 29th. The company also announced that it will be bundling the original Black & White and the Creature Isle add-on in a bundle called the Black & White Platinum Pack, which will also be released in late November.

Here's a brief description of Creature Isle:

Bring your Black & White Creature to a completely new land, where he'll face Trials, foes and tests like never before. If he's got it in him, and if you're good enough as well, he'll make it into the fabled, coveted Brotherhood. From that moment on, he'll be different. He'll have more power. He'll be an elite, and whether you keep playing with him on the Creature Isle or take him on-line, everyone will know what he has become.

Use your Creature to find and train a new Creature pet of his own. You'll both have to rear him and decide what you wish to teach him, and what sort of Creature he'll grow up to be. And if you look after him well, you'll be rewarded.

And finally, Feral also announced that Worms Blast is scheduled to be released in late November as well. Be on the lookout for previews of Feral's upcoming games on IMG soon.

Feral Interactive
Lionhead Studios
Black & White: Creature Isle

Spiderweb Interview
7:48 AM | Mike Apps | Comment on this story

RPG Codex recently got a chance to sit down with shareware developer and legend, Jeff Vogel. For those unfamiliar with Vogel, he is the founder of shareware publisher/developer Spiderweb Software, who brought us such recent hits as Avernum 3 and Genoforge. The interview covers many topics with Vogel, including the inspiration for his games and his future plans.

Here's a snippet:

Can you tell us a little history about yourself? Why you decided to found Spiderweb Software? What your goals are with Spiderweb?

I wrote my first game, Exile, on the Macintosh in 1994. I was desperately sick of grad school, so I wrote the game to stay sane. I released it as shareware, and was surprised and gratified to find that it sold quite well. Not long after that, I quit grad school and began writing games full time.

My primary purpose for founding Spiderweb and my motive for continuing it is to make as much money as possible before everything falls apart. I would like to say I do it because of "love of writing games", but, sadly, I have found that I can't buy groceries with "love of writing games" checks.

Spiderweb publishes mostly Mac first shareware games and they are currently working on two new games, Blades of Avernum and Genoforge 2. The full interview and Spiderweb's webpage can be reached from the below links.

Spider Web Interview
Spiderweb Software

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Apple Features World War II Online
7:48 AM | Mike Apps | Comment on this story

Apple has posted their latest game article, this time taking a look at Cornered Rat Software's upcomingWorld War II Online. In WWII Online, players pick to be either part of the Allies or the Axis and then enter a persistent online world in an accurately constructed recreation of World War II era Europe. The game even allows players to fly plains, drive tanks, etc.

Here's a preview of Apple's article:

Unlike most first-person shooters, the emphasis in WW II Online is on realism and cooperation, not simply shoot-it-if-it-moves. You won’t discover any magic weapons or special power-ups that will help you tackle enemy forces, and if you decide to be a loose cannon and do whatever you want, you’ll find many other angry players encouraging you to defect to the other side.

And the world of World War II Online: Mac Edition is perpetual, which means that the war keeps raging after you log off, so you may be surprised by the current situation if you wait a while before playing again.

WWII Online is being published for the Mac by Stradegy First and will be distributed by Infogrames. For more information on World War II Online, follow the link below to the full article or check out IMG's preview of the game.

IMG Previews World War II Online
Apple Features WWII Online
Strategy First
Cornered Rat Software
World War II Online

BoXiKoN Released
7:48 AM | Eddie Park | Comment on this story

e.p.i.c. interactive, the company responsible for Mac titles such as Birdie Shoot and Gorky 17, has recently released a new puzzle title. Titled BoXiKoN, this game first appeared back in 1989, and has found its way to the Mac along with some enhancements.

Taking a cue from Tetris, BoXiKoN uses the same basic shapes, but allows players to place their pieces at will rather than drop them, although it imposes a time limit:

BoXiKoN is a fun and addictive puzzle game of strategy and logic. This is a
fresh addition to the classic 'Action Puzzle' genre which includes games
like Zoop, Klax, Puyo Puyo or Columns. BoXiKoN has a large emphasis on
planning, organization and selection and less on arcade style quick
Those interested in checking it out can find a time-restricted demo at e.p.i.c.'s site. The download contains both a windowed and fullscreen version of the title, which runs under both OS 9 and X. Players who enjoy the game can purchase a registration code to unlock the demo.

e.p.i.c. interactive - Projects

DeepTrouble Coming Soon
7:48 AM | Eddie Park | Comment on this story

Newcomer CodeBlender Software recently announced the impending arrival of their current work-in-progress. Titled DeepTrouble, this game is described as an action underwater title where players must do battle with alien colonies and vehicles:

DeepTrouble is an exciting 3D action game taking place under water where the player fights alien colonies. The game consists of 10 levels of varying difficulty, many different alien vehicles with different skills and other challenges.
Priced at $29.95, this title is expected to see release sometime near the end of November for both OS 9 and X. Those interested in more information as well as screenshots of this title can find all at CodeBlender's site.

CodeBlender - DeepTrouble

Unreal II Weapons Revealed
7:48 AM | Eddie Park | Comment on this story

Though Unreal Tournament 2003 (UT2003) definitely made a dent in the world of FPS gaming, players shouldn't forget that Unreal II: The Awakening is hot on its heels. Taking a look at the single-player title, Unreal Ops has recently published a preview that takes a close look at 16 different instruments of mayhem currently in the game.

Bearing more resemblance to the weapons of the original Unreal rather than UT2003, many of the weapons feature bizarre original features, such as the Flamethrower:

The secondary fire is pretty revolutionary as far as first person shooters go.  The alt fire lets you spray the Napalm without setting it afire.  This works well if you want to lay a trap.  For example you could spray it on the ground by a key choke point and then draw your enemy into the area and use your CAR to ignite the flame.  It is times like that you wish you could hear what they were thinking.  This feature is also great for adding considerable damage to the Boss Monsters.  You can spray it on them and then switch to a powerful weapon for double damage.
Other interesting weapons include the M700 Shotgun, which features flammable shrapnel, the Shock Lance, and the M406 Grenade Launcher, which can hold six different types of grenades. Those interested in pictures and descriptions can find them at Unreal Ops.

As far as the Mac version goes, we're still waiting to hear official word. Considering that UT2003 is currently in the works by Epic, we're pretty confident that U2, which runs off the same engine, will also be brought to our platform.

Unreal Ops - Unreal II Weapons Preview
Epic Games
Unreal II

F1 Championship Season Demo Released
7:48 AM | Tuncer Deniz | Comment on this story

Feral Interactive has released a demo of their upcoming Formula 1 game entitled F1 Championship Season 2000. The demo weighs in at 42 MB and is available for download from our sister site, The full product is scheduled to be released on November 22nd.

Here's a brief description of F1 CS 2000 as well as the minimum System Requirements:

Re-live the gladiatorial battles between Michael Schumacher and David Coulthard or tear up the record books and take an outsider to World Championship glory. With in-depth behind the scenes technical support from the Orange Arrows and Benetton Formula One teams never before has the game player been able to enter the world of Formula One racing in such detail and authenticity.

F1 Championship prides itself on being the first Formula 1 game to feature the tracks and teams of the 2000 FI season. It certainly is the first ever Formula 1 simulation to be available on the Mac.

Find out here about all the precision, beauty, and speed of the world's leading open-wheel motorsport.

  • Mac OS 9.1 / Mac OS X 10.1.3
  • Mac PowerPC processor running at 333 MHz
  • 128 MB RAM (with virtual memory set to at least 256 MB)
  • 8 MB 3D graphics accelerator (OpenGL compatible)
  • 800x600 monitor running in 16-bit (thousands) mode
  • OpenGL 1.2.1

    To download the demo, head over to IMG recently released a beta of the full version of the game and we'll be posting a preview of it shortly. In the meantime, enjoy the demo.

    Don't forget that the F1 Championship Season 2000 demo will be included in the upcoming MacGames CD Volume 10. Be sure to subscribe today to get the latest MacGames CD

    Feral Interactive
    Electronic Arts
    F1 Championship Season 2000 Demo
    Buy F1 Championship Season 2000

    Mac Games News for Tuesday, November 12, 2002

    Mac OS X 10.2.2 Fixes OpenGL Issues2:50 PM
    The Slacker’s Guide to Shareware - Part 61:08 PM
    MacGamer Reviews Bugdom 212:53 PM
    Bombsquad 1.0 Released9:37 AM
    iConquer 1.0 Released9:37 AM
    PC Dragon's Lair 3D Completed9:37 AM
    The Third Reich Released, Servers Sought9:37 AM
    Virtual Programming Announces New Games9:37 AM
    View all of the Mac games news for Tuesday, November 12, 2002 on one page

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