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Monday, October 21, 2002

Jedi Knight II Goes GM, Shipping Soon
11:20 AM | Tuncer Deniz | Comment on this story

Aspyr Media this morning announced that Star Wars Jedi Knight II: Jedi Outcast is now Golden Master and has gone off to duplication. The game, which was ported to the Mac by Westlake Interactive, will be shipping in the next few weeks, maybe as soon as the end of October. Aspyr also plans on releasing a demo, but a date for the demo has not been set yet.

Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the dark side, Kyle entrusted his lightsaber to Luke Skywalker, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future. Players assume the role of Kyle as they employ a unique mix of weapons, Force powers and your lightsaber in both single- and multiplayer modes.

Here are the current system requirements:

  • MacOS 9.1 or later (with virtual memory on)
  • MacOS X compatible, version 10.1 or later
  • G3 or G4 Processor at 400 MHz or faster
  • 128 MB of Memory (256 MB required for OS 9.1)
  • 4X CD-ROM (16X recommended)
  • Hard Drive, with 665 MB minimum free space
  • Hardware 3D Acceleration required (ATI Radeon/NVidia GeForce card)
  • We've emailed Aspyr with some follow-up questions regarding the street date and demo. We'll post the answers as soon as we get them. In the meantime, be sure to check out our preview of Jedi Knight II.

    Jedi Knight II is available for pre-order from the Inside Mac Games Store. MacGames CD subscribers can pre-order it for $43 while non-subscribers can pick it up for $49.

    IMG Preview: Jedi Knight II
    Aspyr Media
    Westlake Interactive
    Raven Software
    Jedi Knight II: Jedi Outcast
    Buy Jedi Knight II: Jedi Outcast

    Click to enlarge
    IMG Reviews KickOff 2002
    2:34 PM | IMG News | Comment on this story

    Today IMG has posted a review of KickOff 2002, the football/soccer title from Virtual Programming. The review covers the gameplay, graphics, and game modes in KickOff 2002, so be sure to have a read if want to see how it stacks up. Here is an excerpt from the review with more:

    There are little niceties about the game like the ambulance that carts off injured players, the confetti thrown from the stands, and the lighting of night games, which casts players' shadows in four directions at once. If you slide tackle an opponent, you'll likely leave a small scuff on the turf, and wet conditions will be indicated with muddy areas around center field and goal areas. The players are distinguished only by hair and skin color, though you can turn on player names if you want to keep straight who's who.
    Check out the full review today.

    IMG Review: KickOff 2002
    Virtual Programming
    KickOff 2002

    Pangea's Brian Greenstone on The Gamesome Mac
    9:25 AM | Sean Smith | Comment on this story

    On tonight's broadcast of The Gamesome Mac, the weekly Mac gaming radio program, hosts Sean Smith and Omaha Sternberg talk with Brian Greenstone, founder of Pangea Software, about their newly released Mac-only game Bugdom 2.

    Sean and Omaha will offer Mac gaming news, commentary, and reviews, and together with their guest will take questions from listeners and give away some great games in The Gamesome Mac's live chat room.

    The Gamesome Mac can be heard on Mondays from 6 to 8 pm Pacific Time, 9 to 11 pm Eastern (Tuesdays at 01:00 UTC) on You can tune in live at The Gamesome Mac's web page, where you'll find complete archives of past shows as well. QuickTime 5 or 6 and a 28 kbps or faster Internet connection are required.

    Pangea Software
    Buy Bugdom 2

    Click to enlarge
    Arcane Arena Introduces Unlimited Access Account
    6:00 AM | Eddie Park | Comment on this story

    Arcane Arena, a Mac-only MMORPG courtesy of Freeverse, recently underwent a change regarding its payment plan. Instead of paying an annual subscription rate, players can now enjoy unlimited access for $29.95. Players who already have accounts need not worry either, as all existing subscriptions have been transitioned over.

    Arcane Arena has also been updated to version 1.0.5 in order to take advantage of the new subscription service. In addition, Freeverse notes that a new OS X Arcane Arena server has been installed at their HQ, so there should be plenty of room for new players.

    Those interested in trying out Arcane Arena can download a demo, which is sized at around 36.8 MB, at MacGameFiles.

    For those unfamiliar with the title, Arcane Arena is a MMORPG with its roots firmly placed in combat:

    Arcane Arena is a persistent online RPG with a strong emphasis on combat. The only puzzle to solve is how to escape the Arena with your hide, (and maybe a gold piece or two). Arcane Arena\'s unique BattleTimer incorporates elements of turn-based and real-time strategy, the Arena accommodates team on team gore-fests, and a multi-level dungeon is provided for, well, cliche.
    More information on this title can be found at Freeverse's site.

    MGF - Arcane Arena 1.0.5
    Arcane Arena

    Click to enlarge
    iMac FPS for WWIIOnline Sought
    6:00 AM | Andy Largent | Comment on this story

    Cornered Rat Software has started a new forum thread in the Mac World War II Online messageboards, looking for user's feedback with the current public beta test. Specifically they are seeking frame rate numbers for users playing the game on an iMac computer. Presumably this is to help finalize the beta and documentation for the official Mac release later next month.

    Here is the query from CRS employee Gophur:

    If you are testing on the test server and using an iMac I need your sysspecs in detail as well as your test and live server average fps. 
    If you have an account in the current beta and have an iMac to play it on, make sure to head over and give your stats with the game now. Stay tuned to IMG for more on the game as it nears release in November.

    WWIIOnline Forum: iMac Results Needed
    IMG Preview: World War II Online
    Strategy First
    Cornered Rat Software
    World War II Online

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    Possible Elite Force Downtime
    6:00 AM | Andy Largent | Comment on this story

    Raven Software's Kenn Hoekstra made an update to his .plan over the weekend, announcing a move of the official Star Trek Voyager: Elite Force master server. Starting today, a replacement server will be stationed at Activision for those wanting to play multiplayer for the game or its expansion pack. Here's Hoestra with details on what to do if you encounter problems:

    Just a heads up to all of the Elite Force players out there. We're migrating the Elite Force Master Server to Activision and we'll be submitting the DNS changes on Monday. Over the course of the next week, we'll be running the two master servers concurrently and if everything propogates correctly, we'll shut down the existing server and leave the new one up permanently.

    If you experience any troubles playing Elite Force over the next week (starting Monday), please e-mail us at and report the error. Thanks in advance for your patience and assistance.

    Be sure to drop Raven a line if you do have any issues playing during the server move.

    Kenn Hoekstra .plan
    Aspyr Media
    Raven Software
    Westlake Interactive
    Star Trek Voyager: Elite Force

    Radeon 7000 Benchmarks Posted
    6:00 AM | Andy Largent | Comment on this story

    Benchmarking site Barefeats has some a number of new tests with ATI's only current retail PCI card available for the Mac, the Radeon 7000. This card features 32MB of VRAM and is compared with other, more powerful AGP graphics cards, as well as its predecessor, the original Radeon PCI.

    In their tests, they find the card doesn't hold up as well under 3D performance as it does for 2D apps, though be sure to consult their graphs for specifics. Also, for much more on the Radeon 7000, have a read through IMG's full review posted early this year.

    Barefeats Radeon 7000 Benchmarks
    IMG Review: Radeon 7000
    Radeon 7000

    Mac NWN 'Playable', New Screens
    6:00 AM | Andy Largent | Comment on this story

    Bioware has again updated their page dedicated to the upcoming Mac version of Neverwinter Nights, noting the game is once-again "playable." This 3D RPG is being developed in-house by the company and will be published for the Mac by MacSoft upon completion.

    In the new update they note the port's graphics are now back on track as well as the some input issues being fixed. The next big steps to undertake are in-game movies and sound. Here's the full update:

    We have the in-game graphics mostly working this week and resolved some input issues. We also tracked down some rogue unswapped bytes that were causing problems. The game is basically playable again on the Mac, with some serious quirks. We will likely proceed with hooking up sound and movies next week. Added 3 pictures of us stepping through character creation.
    Three new screenshots of the game running on a Mac are also available now, so head over to Bioware's Mac page to give them a look. Stay tuned to IMG for more information as the game nears release.

    Neverwinter Nights: Mac Version
    Neverwinter Nights
    Buy Neverwinter Nights

    Mac Games News for Friday, October 18, 2002

    IMG Posts Bugdom 2 Post-Mortem Interview12:47 PM
    IMG Seeks New Writers, Reporters12:44 PM
    Custer's e.p.i.c. Desktop10:16 AM
    ATI Update Brings Warcraft III Issues9:43 AM
    Civilization III: Play the World Interview9:43 AM
    Pangea Posts Bugdom 2 Update9:43 AM
    pop-pop Version 1.0.2 Beta Testers Needed9:43 AM
    Shadowbane Characters Feature9:43 AM
    Unreal Q&A with James Schmalz9:43 AM
    View all of the Mac games news for Friday, October 18, 2002 on one page

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