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Friday, August 9, 2002

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Geneforge, Avernum 3 to Hit OS X
6:00 AM | Eddie Park | Comment on this story

Spiderweb Software, makers of fine old-school RPGs, have recently announced their intentions to bring two of their most popular titles to the OS X platform, namely Geneforge and Avernum 3.

For those unfamiliar with the titles, Geneforge allows players to create, modify, and control various life forms for use during play. Avernum 3, the latest in the popular Avernum series, is a huge RPG that features a dynamic world that will evolve with or without the player's help.

The current release date for the Carbonized versions of both titles is set for September of this year. The upgrades will be free for gamers currently enjoying either title.

In the meantime, those interested in checking out either title under OS 9 (or Classic) can find demos at Spiderweb's main site.

Spiderweb Software
Avernum 3

MacGames CD 8 In Duplication
7:12 PM | Tuncer Deniz | Comment on this story

The eight MacGames CD, a subscription-based CD full of great demos, shareware, updates, add-ons, trailers, and a whole bunch more, went to duplication today and will be shipping sometime next week.

If you're already a subscriber to the MacGames CD, be on the look out for the new CD soon! If you haven't gotten a subscription yet, you can still subscribe be guaranteed to receive the eight MacGames CD.

What's included in the MGCD? Hot new demos of World War II Online, pop-pop, and more. Plus we've included the amazing new Unreal Tournament mod Marathon: Resurrection (120 MB worth!) on the CD, plus dozens of updates, shareware games, and much more.

As an added bonus, we're offering a FREE copy of Aliens vs Predator, Escape from Monkey Island, Tony Hawk Pro Skater 2, Deus Ex, Tomb Raider: Chronicles, Rune, or Heavy Metal FAKK 2 with every new subscription (all you pay is the shipping and handling). These will also be mailed out with the new MGCD.

For more information, be sure to check out the IMG Store!

Inside Mac Games
IMG Store

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IMG Reviews Monsoon PlanarMedia 7
2:01 PM | Galen Wiley | Comment on this story

IMG has just posted a review of Monsoon PlanarMedia 7 speakers, written by our very own Greg Gant<. Not to be confused with its older brother the Monsoon PlanarMedia 9, the PlanarMedia 7 is a less expensive option for gamers on a budget.

Here is an excerpt from the review:

The Planarmedia speaker series have a very defined sweet spot (i.e. the position from which the speakers sound best due to their placement). Its crucial for the speakers to be properly placed, otherwise they will sound flat and lose the open sound that makes them unique. They should be placed roughly two and half feet to three feet apart, about foot or two below the listener’s ear, and pointed towards the listener at roughly a 30 degree angle. The downside is that you have to sit in the sweet spot for the speakers to sound their best. If you want to listen from a distance for a movie or causal music listening (not at the desk), then the speakers must be repositioned, or they won't sound as good.
For more information, check out the full review.

IMG Review: Monsoon PlanarMedia 7
PlanarMedia 7

IMG Store: Fallout and Fallout 2
12:38 PM | Tuncer Deniz | Comment on this story

Two new products have been added to the IMG Store. MacPlay's Fallout is now available for $19 and Fallout 2 is available for pre-order for just $29. Fallout 2 is scheduled to ship within the next few weeks.

In Fallout, The world has been blown into a permanent nuclear winter following World War III. Survivors live in underground concrete vaults - safe from the radiation which still infects the planet. The H2O system, however, is in danger of contamination and now someone needs to venture out from Vault 13.

Fallout 2 is the sequel to the critically acclaimed game that took RPG'ing out of the dungeons and into a dynamic, apocalyptic retro-future.

It's been 80 long years since your ancestor, the "Vault Dweller" trod across the wastelands. As you now search for the Garden of Eden Creation Kit to save your primitive village, tough choices and even tougher consequences await you. Your path is strewn with crippling radiation, megalomaniac mutants, and a relentless stream of lies, deceit and treachery. It's a dark and dangerous world out there and you begin to wonder if anyone really stands to gain anything from this brave new world...

For more information on these products, be sure to visit the IMG Store.

Omni Group
Buy Fallout 2

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Dragon's Lair 3D Preview and Screenshots
12:28 PM | Galen Wiley | Comment on this story

Xengamers has posted a preview of the upcoming game, Dragon's Lair 3D, the much anticipated "sequel" to the original Dragon's Lair arcade game. This preview, based off of the latest beta version, explains just how well the game is coming together. While much work is still needed before the release date this October, the author had this to say about the game's animation:

On the one hand, the character animation in place is uniformly fantastic. Our bumbling hero Dirk is perfectly rendered, from the shiny tip of his helmet to his comically oversized clown feet. Every movement of his, from his bumbling run to the wild zest with which he swings his sword, is perfectly suited to the character. Although enemies weren't terribly prevalent in the beta, the ones we did see were impressive, each conveying a distinctive personality with its animation and sound effects, from the wildly hopping winged blue devils to lumbering suits of possessed armor. Even simple objects like bookshelves convey some personality in the way they forcefully “hop” into the Dirk's path to block off certain passageways or slam themselves to the ground in an attempt to crush him.
For more information regarding the game's progress, be sure to read the full preview. (Please note that this preview was based off the PlayStaton 2 version.)

In related news GameSpyDaily has received 4 new, high resolution screenshots of the game in action, from the Xbox edition of the game. A link to these screenshots has been provided at the bottom of the article.

Dragon's Lair 3D comes to the PlayStation 2, Nintendo Gamecube, Xbox, and PC/Mac this fall.

Dragon's Lair 3D Preview
Dargon's Lair 3D Screenshots
Blue Byte
Dragon's Lair 3D

Custer Gets Radioactive
10:46 AM | Tuncer Deniz | Comment on this story

Resident desktop guru Brad Custer is back with another ultra-cool creation for your Macintosh. This week;s desktop pays tribute to Fallout 2 from MacPlay.

Here's a snippet from Brad:

Another desktop selection inspired by the MWNY Expo. Are starting to sense a trend here or what? If you attended the expo and stop by MacPlay's booth then you might have been one of the lucky ones to buy a copy of Fallout 2. Attending the expo as media grants you certain privileges. One of these said benefits is being handed a press kit for MacPlay featuring all sorts of goodies for their current titles and upcoming ones. I browsed this nice collection of game artwork and found the cover of the box for Fallout 2. That was inspiration for my desktop. This week's selection is titled, "Chosen One", and I hope you enjoy it as much as I did making it.
Head over to Custer's Desktops to check out this week's new desktop.

Custer's Desktops

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Yexi - The Interstellar Adventure Giveaway
8:48 AM | Andy Largent | Comment on this story

Fernando C. Covett, lead of the Yexi - The Interstellar Adventure game for the Mac, has announced a giveaway exclusively with IMG. The premise is simple: five readers who visit the Yexi web site today and subscribe to their newsletter will be randomly chosen to win a free copy of the game.

In case you're unfamiliar with Yexi, the strategy space title is based on Macromedia's Shockwave technology and has a feel which may remind many readers of Star Trek. Here's a clip from their features page with more on your weaponry in the game:

The game includes a choice of armament, such as plasma pulse guns and self-guided tachyon torpedoes, that provides enough fire power to blow huge enemy starships or even a massive starbase, if you are skilled enough to get past through its defenses!

There are also quests for planetary domination while resolving disputes over resources and territory.

To be eligible for your free copy, head over now and subscribe to their newsletter. If you don't manage to obtain a free copy, Yexi is available for purchase from their online store for at a special promo price of $15.

Yexi - The Interstellar Adventure

Unreal II: The Awakening Previewed
6:00 AM | Galen Wiley | Comment on this story

IGN PC has posted a new preview of Legend Entertainment and Infogrames' upcoming title, Unreal II: The Awakening.

Unreal II is the much anticipated sequel to the original Unreal. Featuring totally revamped graphics, squad-based action, and a slew of new characters and creatures. In this particular preview, IGN talks about various details and information, including some new players will face:

The bad guys come in all shapes and forms from the Skaarj that we all know and hate so well to the new bad boys on the block, a bio-mechanical race who's name will remain a mystery for the time being. They're one of the main plot elements as well giving reason for The Awakening part of the title. They've been asleep for a while and somebody was dumb enough to wake them up. Sporting an impressive array of weapons and fighting units, you'll have to deal with these guys with extreme prejudice and a healthy dose of EMP weapons that work well because of their mechanical nature. Two types of fighting aliens were present in the short bit we saw of this level. One was a ranged attacker shooting powerful laser type weapons and one was a melee type giving what I'll call the Hug of Warm and Crispy Death. They pretty much run at you, extend their mechanical arms out in what looks like an attempt to give you a hug. When the bolts of electricity start flying out in between the arms, and through your body, you may start to think their intentions weren't so loving after all.
Also revealed is more information on the various weapons you will have in your hands:
A couple of these weapons are pretty nifty pieces of work. One take the lifeless husk of certain aliens and uses them to power the weapon. So for a while, you may not really get to use the weapon because you haven't found enough "fuel" for the gun. Once you start running into the creatures a bit more, you'll be able to break it out of the case and go to town. Another one called the Leech gun uses the same principles to suck the energy out of weapons and creatures. Many of the weapons you'll have available, of which there will be around 15 when the game ships, will be Terran by nature. Expect shotguns, machine guns, pistols, rocket and grenade launchers, and the lovely flamethrower (with some of the best flame effects ever). All of these have secondary fire like the machine gun's single fire shattering bullet that does a whole bunch of damage and the rocket launcher's split fire that causes a rocket to split into four heat seeking missiles that do a little less damage each than a normal rocket. Then there's the grenade launcher which seems to be the Swiss Army Knife of weapons in this game. It's got a solution for every problem you might come across. You can switch between six types of grenades including explosive, EMP, incindiary, toxic, concussion, and smoke. Something for everybody.
The full preview offers more information, including graphical enhancements, more enemy information, and how the game is coming along. Check it out.

Unreal II: The Awakening Preview
Epic Games
Unreal II

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Coldstone's Trinity Open Sourced
6:00 AM | Eddie Park | Comment on this story

Ambrosia Software has issued a recent press release that announces the public release of the source code to Trinity, a plugin for their RPG Pillars of Garendall that adds a wealth of new content, including quests and specialties.

Both PoG and the Trinity plugin were created using the Coldstone engine, and Ambrosia hopes to make the power of Coldstone more evident by displaying the inner workings of Trinity. Andrew Welch, President of Ambrosia, affirms this reasoning:

By making the source code to Trinity available, we're letting game authors peek into how Coldstone can be used to create first-class commercial products that can be deployed simultaneously on Mac and Windows.
The source code is free to any who wish to look at it, and can be accessed at Ambrosia's main site.

Ambrosia - Coldstone Add-ons (Trinity Source Code)
Ambrosia Software
Pillars of Garendall

Halo 2 Announced
6:00 AM | Eddie Park | Comment on this story

Several readers e-mailed us yesterday to let us know that Bungie has officially announced Halo 2. The original Halo, released on the Xbox and currently in development for both Mac and PC, is arguably one of the most talked-about FPSs of all time, and it's successor will likely be no different.

As for the details, Matt Soell of Bungie is quick to point out that Halo 2 will be a true sequel. Among its upgrades will be a completely rewritten graphics engine, new weapons, new vehicles, and a host of new enemies for players to combat.

The storyline for Halo 2 picks up where the original left off:

Halo 2 returns you to the role of the Master Chief - still humanity's best weapon against the Covenant. Their defeat at Halo was only temporary, and they are pursuing their goal - the complete obliteration of humankind - with renewed zeal. Human military forces are exhausted and unable to stave off the Covenant's rapid advance toward Earth. Even with the Master Chief back in action, the situation looks dire - and this is at the beginning of the game, before things get a lot worse. In true Bungie tradition, the solo campaign in Halo 2 deepens and expands upon the story that began in the first game: old questions will be answered, new mysteries will unfold, and the truly epic nature of the story will finally be revealed.
Included with the announcement are several screenshots as well as downloadable desktops. Those interested can find all at Bungie's site. There is no mention yet of brining the sequel to other platforms beyond the Xbox.

Bungie - Halo 2 Announced
Bungie Studios
Westlake Interactive
Halo: Combat Evolved

S2 Games Considers Mac Version of Savage
6:00 AM | Eddie Park | Comment on this story

A loyal IMG reader recently informed us of a poll curently going on at the Savage forums. The poll poses the following question: "Are you interested in a Macintosh version of Savage?" This is followed by typical forums posts indicitive of a PC-heavy mentality.

For those unfamiliar with Savage, it is a title currently in development by S2 Games that is attempting to merge both the RTS and FPS genres. Players can choose to either be commanders helming the RTS aspect, which includes gathering resources and issuing orders, or choose to be a warrior and engage in FPS combat.

More information on Savage as well as the current poll can be found at the official Savage site. Mac gamers wishing to show their support will need to register with the forum, though anyone can read the postings. Be warned however - many of the postings are highly anti-Mac and will no doubt get the blood of many a Mac gamer boiling.

S2 Games - Savage
S2 Forums - Topic:   Do you want a Mac version? (Poll)

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Blizzard Q&A
6:00 AM | Galen Wiley | Comment on this story

GameSpot met with Blizzard's very own Bill Roper to have a little chat about WarCraft III, Blizzard's latest and greatest, as well as the company itself. This exclusive interview covers many grounds, including WarCraft III's status, past plans (that failed), and even some personal questions for Bill himself.

One of the main topics of the interview is information regarding a new, upcoming patch, version 1.02. Roper explains just how this new patch change gameplay:

As always, we look to the community to help us uncover the biggest balance issues, and we are always watching them play and listening to their feedback. We are currently working on patch 1.02, and many of the potential balance changes will be based on the issues raised by our players. In regard to future changes and additions, we have a lot of ideas and also get some great suggestions on our forums, so we will have to really look at everything that is on the table and discuss what we could do.
For more information, set your web browser to the full interview. A link is provided at the bottom of this article.

Blizzard Q&A
Blizzard Entertainment
WarCraft III
Buy WarCraft III

Master of Orion 3 Preview and Screenshots
6:00 AM | Galen Wiley | Comment on this story

IGN PC has written and posted a preview of the upcoming galactic empire simulation, Master of Orion III. This is just the latest addition to the popular Master of Orion series, which was originally created 10 years ago. The preview offers plenty of information regarding Quicksilver's upcoming release, including how combat is shaping, new tools, and how things are doing in the graphics and art department.

MOO3 will also feature different sized star systems, for both the casual and hard core gamer:

While a lot of the gameplay centers around charts, graphs, and planet management, much of the gameplay will take place directly on the 3D space map. Maps can be small (around 15-18 stars with around 10 planets each), massive (256 stars), or anywhere in between. This assures that you can play a one to two hour game, or go for the gusto and start a campaign that may take you weeks to finish.
More information can be found in the full preview. In related news, GameSpot has just posted 8 brand new, high quality screenshots of MOO3 is action. A link to these pictures is provided at the bottom of this article.

Master of Orion III Preview
Master of Orion III Screenshots
Quicksilver Software
Master of Orion III
Buy Master of Orion III

Mac Games News for Thursday, August 8, 2002

IMG Posts Monsoon PlanarMedia 9 Review2:00 PM
Aspyr Media at QuakeCon 200212:41 PM
Warbirds III Updated Again12:06 PM
Q&A Session with Raven Software12:03 PM
Apple Previews Jedi Knight II6:00 AM
Bioware's Newest Plans: Q&A Session6:00 AM
Civilization III: Play the World Preview6:00 AM
Stronghold Expansion Interview6:00 AM
Three Original Games for OS X Announced6:00 AM
Westlake Announces New Secret Project6:00 AM
X-Arcade Announces Mac Compatibility6:00 AM
View all of the Mac games news for Thursday, August 8, 2002 on one page

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Wednesday, August 7, 2002
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