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Monday, December 17, 2001 Add-on Archives Open
9:42 AM | IMG News | Comment on this story

If you were a fan of the now defunct, the popular online add-on archiving service, then you'll be pleased to know it's back... under a different but equally quirky name: The new web site was launched today and currently features add-ons for Myth, The Sims, Marathon, and Unreal Tournament. Quake, War/Starcraft, and Halo are also in the works. Here's a snippet from the press release:

Introducing FILEBALL, a game players and mod makers comprehensive automated online game file archive and information resource. You might recognize us, we've been around before under a different name. This is not just another stinking Internet burial pit for your original game maps, plug-ins and add-ons. This is a fully interactive and customizable online database community where you can present your own hard work to the world or download the work of others. You can get valuable feedback via user ratings, full reviews or on the Fileball forums.

You have FULL PERSONAL CONTROL over your own gaming files. Submit them when you want, removing or replacing them as YOUR need arises. Membership in Fileball is absolutely FREE and only requires an easy registration process for full member benefits! Non-members may download any of the files as well as rate them for the community. We are mod makers ourselves, we built Fileball as a mod makers dream machine and we want to share it with you.

If you've been looking for add-ons for some of your favorite games, be sure to head over to the new

IMG Interviews MacPlay's Mark Cottam
1:33 PM | IMG News | Comment on this story

Today, IMG interviews Mark Cottam, president of the new MacPlay, now a little over one year old. Here's a brief excerpt:

IMG: MacPlay's new offices were originally in Irvine, sharing space with MumboJumbo. That office is now closed, so where are you located? And why the move?

Cottam: We decided that our business could be most effectively managed from a single location which is why we began relocating MacPlay to our Dallas office back in August and followed up with the relocation of MumboJumbo to Dallas in October. This move has allowed us to get our arms around all aspects of the business and I'm sure the gamer can see the payoff with the rapid release of our top games including: Baldur's Gate II, Giants, Aliens versus Predator, Zork Grand Inquisitor and Sacrifice. We have a number of exciting releases planned for the first half of 2002, and having our operations streamlined here in Dallas, makes all of this possible.

Follow the link below for the rest of this illuminating interview.

IMG Interview: MacPlay's Mark Cottam

IFD Christmas Rampage
11:59 AM | Sean Smith | Comment on this story

Ideas from the Deep has a special deal on offer:

Purchase an AstroRock 2000 retail package or Tempest 2000 retail package and get a free Redneck Rampage CD! For an even better deal, purchase Jazz Jackrabbit 2 for Mac OS and get a stuffed Jazz Jackrabbit 2 for only $5 more, plus the free Redneck Rampage CD!
If you've been wanting to pick up some of these classic Logicware titles, now may be the time.

Coldstone Goes a Bit Past Final Candidate
11:25 AM | Eddie Park | Comment on this story

Following up on previous news that Coldstone, the joint project of Beenox and Ambrosia Sofware, had gone Final Candidate, the Coldstone progress log notes even more progress on the engine, including the all-important final tweaks based on tester feedback:

OK, I've reached the point where I don't know what to do. I've read the whole documentation three times, fixed every nitpick the testers submitted, tested the interface on Coldstone all day long, even written the readme files, and tried about 5 different ways of organizing the folders in the Coldstone package to see which one would look best. My most recent achievement: offseting the yellow bulb in the tip of the day window by 6 pixels down because I noted that the image wasn't properly Y centered in the dialog.

Time for a beer.

We're sure that people looking forward to Coldstone are heartened by the news that the yellow bulb has been tweaked to perfection. Given this fact, Coldstone looks likely to be a highly polished project.

For those who may have missed previous articles on the subject, Coldstone is a creation engine that will allow users to construct vast role-playing game worlds that can include customized interfaces and rich animations. For more details on this impending release, be sure to check out the Coldstone page at Beenox's website.

Ambrosia: Coldstone Progress Log
Beenox: Coldstone

Quake for OS X Updated to 1.0.4
11:14 AM | Eddie Park | Comment on this story

The Fruitz of Dojo have noted the update of Quake for OS X to version 1.0.4. The only change noted for this upgrade is that it fixes an application crash for people with faulty network configurations.

For people unfamiliar with the application, Quake for OS X is a patch that allows owners of Quake to get their game on under Mac OS X. It includes both software and OpenGL versions of both Quake and QuakeWorld, and requires only Mac OS X 10.0 or later and either the shareware or retail version of Quake.

The download itself weighs in at around 1.3 MB, and is available at MacGameFiles.

Fruitz of Dojo: News
MGF: Quake for OS X 1.0.4

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Sacrifice Multiplayer and Memory Details
11:06 AM | Tuncer Deniz | Comment on this story

On Friday, we reported that MacPlay's Sacrifice, the 3D real-time strategy game, had just gone gold and would be shipping "in time for the holidays." Today MacPlay sent us a few notes about the multiplayer component of Sacrifice and some memory issues under Mac OS 9.

In order to ship before the holidays, MacPlay decided to yank the multiplayer game from Sacrifice. A patch will be released with multiplayer support when it becomes available.

In what's probably one of the most bizarre bugs we've ever seen, MacPlay says that Sacrifice will not function properly under Mac OS 9 if you have more than 512 MB of memory. According to MacPlay, a "file mapping" bug in OS 9 is the problem.

A special insert in the Sacrifice box explains the details of the multiplayer component and memory issues:

At the time that Sacrifice went to production, Multiplayer support had not been fully implemented and tested. Rather than delay the release of the product, we chose to ship the product and deliver a patch for Multiplayer support via download when it is available. To check on patch availability please visit

Due to a bug in the Operating System, a key feature used in Sacrifice called File Mapping will not function under OS 9 if you have more than 512 MB of physical memory installed in your Macintosh. We have contacted Apple about this issue, but we currently do not have a timeframe in which it will be fixed. We recommend playing Sacrifice in OS X for those users that are affected by this problem.

If you're interested in learning more about Sacrifice, be sure to check out our detailed preview.

IMG Preview: Sacrifice
MacPlay Support
Pre-Order Sacrifice

Myth III in January
10:55 AM | Noah Brimhall | Comment on this story

According to the front page of MacSoft's web site, Myth III: The Wolf Age should be released in January.

Expect to see Myth 3 in stores in January. Expect to miss out on sleep immediately following.
Myth III is a 3D prequel to the exciting Myth series by created by Bungie. For more information on this hot real-time strategy game, created by MumboJumbo and coming to the Mac from MacSoft, be sure to check out IMG's preview.

IMG Preview: Myth III: The Wolf Age
Myth III: The Wolf Age

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UT OS X Preview 1.1 Available
10:44 AM | Eddie Park | Comment on this story

News both good and bad regarding the progress of the much-anticipated Mac OS X patch for Unreal Tournament has recently surfaced on Usenet. Mark Adams recently unveiled Preview Version 1.1, which is currently available for download.

Adams also briefly explains why the latest version is still considered very much a test version:

I am not releasing this as a full official preview release yet (via mirrors and all) because I have a very bad feeling this app may be worse than Preview 1. But if you are an X-treme gamer :), you can try it out and post here or email to tell me how bad it was. I'm afraid it's just going to die at the end of loading for nearly everyone, but who knows - maybe it will work for some.

Give it a shot.

Apparently, Adams also immediately received feedback regarding this latest preview, most of which amounted to the latest incarnation of crashing upon startup. He was quick to respond with another statement:
Yep :( I'm going to work with some Apple engineers after we all get back from Christmas break to see if we can get this thing shaped up. I mainly did the preview 1.1 just to have something new out before I got out of town for Christmas.
Those who still wish to attempt to use this latest test version can find a link for downloading it below. We hope Adams will be able to get some concrete feedback after the holidays and get the UT OS X patch fully functional.

Download UT for OS X - Preview Version 1.1
Unreal Tournament
Westlake Interactive

Return to Custer's Wolfenstein
10:29 AM | IMG News | Comment on this story

IMG's own Brad Custer brings this week us a desktop inspired by the Mac-bound Return to Castle Wolfenstein (the sequel from id Software, Gray Matter, and Nerve to the classic Wolfenstein 3D):

I've been in contact with Caryn "Hellchick" Law of Activision about obtaining some high quality art for the game, but until then I was able to put this desktop together from artwork I found online. Another influence on my decision to dive into the world of WWII first-person shooters was watching the DVD, "Saving Private Ryan." The composition of this desktop reminded me a lot of the cover for the DVD so I decided to title this week's selection, "Saving B.J. Blazkowicz."
Head on over to Custer's Desktops for the latest in Mac fashion, available in a wide variety of sizes.

IMG: Custer's Desktops

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MacSoft on Civilization III Requirements
9:42 AM | Tuncer Deniz | Comment on this story

One of the most successful computer gaming franchises will be reborn on the Mac when Civilization III is released early next year. Recently, an anxious IMG reader posed a question on the game's system requirements. Nate Birkholz, Project Coordinator at MacSoft, replied with the official system requirements:

  • Mac OS 8.6 or higher or Mac OS X 10.0.4 or higher
  • 300 MHz iMac or better (500 MHz preferred)
  • 64 MB RAM for the classic Mac OS (96 MB preferred), 128 MB for Mac OS X
  • 500 MB hard disk space (650 MB preferred)
Civilization III is currently being ported to the Mac and is scheduled to be released early next year. Be on the lookout for a detailed sneak preview on IMG soon.

Forum Topic: Civilization III Requirements?
Firaxis Games
Buy Civilization III

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Buy OS X, Get WingNuts Free
9:42 AM | Tuncer Deniz | Comment on this story

If you've been itching to upgrade to Mac OS X, then here's a special deal that may convince you. While supplies last, J&R is giving away a free copy of Freeverse's recently released WingNuts when you buy a copy of Mac OS X.

In WingNuts, you take off from your aircraft carrier and hunt the Baron's robot planes in 30 levels of arcade action. There are dozens of cool aircraft to pursue, including biplanes, blimps, and helicopter gunships. Avoid enemy air-mines, ground installations, and destroyers. Equip your jet with heat-seeking missiles, cluster bombs, and much more.

J&R, which is based only a couple of blocks away from Ground Zero in Manhattan, was closed down due to the tragic events of September 11th. Now the store is back up and running and Freeverse and J&R have teamed up for this great offer.

J&R Special Offer
Mac OS X

Mac Games News for Friday, December 14, 2001

MacPlay: Project Deuce To Be Announced Soon2:33 PM
Sacrifice Goes Gold, Preview Posted12:58 PM
Gameporium Stocking Stuffer Sale11:59 AM
Aspyr Projects Update11:20 AM
Otto Matic, Cro-Mag Rally Updates Released11:00 AM
GraphSim B&W Info, System Reqs9:52 AM
Blizzard Insider Reveals Warcraft III Details6:00 AM
Classic Maps For Myth III6:00 AM
Game Developer Honors GeForce3 and TiPB6:00 AM
Payback Shipping Soon; Tzar Announced6:00 AM
View all of the Mac games news for Friday, December 14, 2001 on one page

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Thursday, December 13, 2001
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