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Registration Date: 12-27-2001
Date of Birth: 10-26-1986 (37 years old)
Local Time: 04-22-2024 at 07:31 PM
Status: Offline

Cougar's Forum Info
Joined: 12-27-2001
Last Visit: 7 hours ago
Total Posts: 1,757 (0.22 posts per day | 0.59 percent of total posts)
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Total Likes Given: 6 (0 per day | 2.75 percent of total 218)
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Cougar's Most Liked Post
Post Subject Post Date/Time Numbers of Likes
RE: What games are people playing these days!? 07-30-2023, 10:08 AM 4
Thread Subject Forum Name
What games are people playing these days!? Gaming on Mac
Post Message
Finished Psychonauts 2. For me, it lives up to the original. The brain levels were creative and varied, and the hub level was fun to explore. Platforming felt tighter and less frustrating (not completely un-frustrating, though) new powers were fun (but maybe not always used to their full potential in the level design). By the end of the game you do need to use a lot of them to progress, which means you’re messing with your loadout fairly often... controllers, gotta love ‘em. Towards the end of the game, a lot of things happen plot-wise at once, and you also learn a lot of backstory at once, which can make it feel a bit convoluted. A few more levels in which you’re exploring the backstory yourself would have helped, I think. (But the game isn’t short...took me longer than the first game, I think). The game introduces a lot of new intern characters which are not fully explored (you don’t get to go inside their brains). But overall, the game is hilarious and very well-written, just like most of Schafer’s games. If you can play Rhombus of Ruin, do it, or at least watch a let’s play (it’s VR only). It’s very short and ties directly into Psychonauts 2. Now I’ve started watching the making of documentary and I’ve already teared up once. Like Broken Age, it’s better than the actual game. Frigidman Wrote: (07-28-2023, 03:03 PM) -- I'm trying to wrap up "The Outer Worlds". Its like a simpler version of what Starfield might be. -- I’m not sure if I’d put it that way. Bethesda and Obsidian have different design goals. Bethesda is more interested in action and player exploration, Obsidian cares about the RPG aspects and narrative. It’s like the difference between Fallout New Vegas and Fallout 4. Personally, I’ve never been impressed by Bethesda’s writing, so it’s hard for me to get excited about Starfield. I’m not interested enough in exploration alone, especially when you’re talking about procedurally generated content. (This is the same reason I’ve never wanted to play No Man’s Sky.)