|Myth II pre v1.4
This review is for the Official release Myth II 1.3 that came from Bungie, and not the hacked up piece of shit done by a bunch of haxor guys who didn't even make good mods.
Myth II, oh how it be.
Top down battlefield fun?
Dislike managing stores, resources, and building many types of structures?
Want to actually be able to rotate around the action in fluid 3d?
See body parts go flying away from the actual points of impact and death?
See blood trailing along with said body parts?
Well... then this game is for you. I loved it because you didnt have all that upper micromanagement bull to contend with that you do in many other 'top down rts' type games. This is basically a take you men and go do battle type mayhem. Well, women too in some characters.
And the mods, mmm, lots of those. I even made one once called "The Wild West". Sporting fancy gun slinging side winders, and rifle totin' marshals. Oh, and the dynamite, did I mention the dynamite? BOOM! EVERYONE DEAD!
Well, this game is ancient history now. Some loser group of hackers got hold of the code, and hacked it to pieces, filled it full of crap, broke it to blazes, jepardized security, and overall, shot the thing to hell. Oh well, Sa la vie!
Posted on May 14, 2004 at 7:47 pm
|Jedi Knight II
Oh, my goodness!
I have always been a fan of the Star Wars type games. When this one hit the Mac, I was so floored I about had to buy a geriatric diaper. I loved Dark Forces a lot when I played it, even though it was sprite based, and pretty flimsy on the look up/down, I still adored the game play, the Star Wars theme, and the Force. It was everything in a nutshell, in a galaxy far far away.
Yeah, lame annotation. Excuse me.
Ok, back on track, Jedi Knight II was a whole new game. No, it wasn't your run of the mill "sequel" type game. It was a whole serious upgrade. I think the only sequel part, was you played the same character Kyle. That was about it.
The full 3d, the great engine used (got to love Q3 engine for us low end mac people!), and the truly wonderful integration of 3rd person light saber battles, are only a few things of the massive iceberg. The light saber was my weapon of choice through the whole game, I actually played it through at 95% light saber. The other 5% was when I pulled out the big guns to lay down some heavy artillery to clear a room or corridor of troopers. Or when I just had too much ammo stock piled up I had to get rid of it because when I walked over new ammo I wasn't picking it up!
You have to understand, I'm a "got to take it all" kinda player. I am actually the kind of fool who will return to dungeons just to drag that awful cloth armor back to the store for 2 gold shillings!
Aside the point, the Force powers. OH my... how fun are these? I ended up sort of heading towards the dark side a bit, cause I was using my powers to do a lot of killing. Oh well! Sure is fun to strangle a guy in front of you while he is taking all the blaster shots! Wha ha.
Well, To cut this one short, its a great game. Nothing wrong with it, and no real cons I can think of. Overall, its a game I have replayed 4 times so far, and am eager to dive through it again next month.
Posted on May 14, 2004 at 7:44 pm
I was skeptical at first with this game, but once I got it and started playing it... I was instantly drawn into it. I lost track of time and found myself playing into the wee hours of the night. It was great!
Sure, the diehards would complain about the simplistic RPG rules and character building, but I find it actually a refreshing turn of game play. No longer are you looking up rules and trying to figure out if a Armor Class of -5 with a Damage Multiplier of 9 is actually a GOOD thing or not!
In Dungeon Siege, Bigger Numbers = Better. Makes it easier to quickly see if something is worth keeping or using or not.
Only thing I don't like, is that it is very much like diablo in many respects to inventory management and items on the ground. I find it hard MS didnt get sued by Blizzard due to the blatent rip-off.
Posted on May 14, 2004 at 5:30 pm
Little blue guys, and one chick... you KNOW she got a lot of action "off screen". Although, if Fox ever got their way with that show, you just know it would be quite slutty.
Anyone know or remember on the C-64/C-128, a game called "Torture Smurfette"? Mwhaha... gotta love public domain created things like that.
Posted on May 14, 2004 at 11:30 am
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This or That
CPU Speed: 2.0 - 2.9 GHz
Memory: 2 GB
Video: NVIDIA GeForce8 Series
Display: Apple Flat Panel
HD Space: 250 GB +
Details: Game Rig:
Creative Inspire 5700 Digital 5.1
DFI LP UT Ultra-D
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