It pays to test
Yesterday my fiancée Liz was testing Soulless when I spotted something. When a Marine dies, they are meant to be grayed out. Instead this certain Marine vanished altogether. Looking into it I have found the cause and am correcting it as I type.
Posted on October 4, 2008 at 10:47 pm
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Smooth sailing ahead
The great news is it has finally happened. I am finally up to the point it has gotten easier. So hopefully the game will be out in the next few months. Fingers crossed.
Posted on October 2, 2008 at 7:00 pm
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Half Way
Soulless is now 50% complete!
It has taken a long time to get this far considering I wanted to have the game made in under a year so I can only hope the second half of development is more forgiving.
Posted on September 24, 2008 at 4:53 am
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Soulless Demo
Available now! Very late I know, but I have been very busy with other aspects of life, such as promoting one of my favourite bands, Dendura, and studies.
You can download the demo from the main site at
cobrablade.com/html/soulless.html
Posted on September 4, 2008 at 12:03 am
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Demo coming soon...
The demo is more or less ready. The next few weeks will simply see some internal testing of it done. The demo will technically be the full game to this point. As I am simply holding off further development until the demo is out and mainly concentrating on the testing side now until the 23rd when I make it downloadable to the public.
Posted on August 11, 2008 at 7:05 pm
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