May 21, 2013
Log In to Inside Mac Games Pro


Author: Frigidman Fm's Creations
System: 2.0 - 2.9 GHz Intel     Location: Cincinnati OH, United States
ICQ: 3983183    AIM: theFrigidman    Yahoo: IncredibleHat

This is all so old, of when I was a much more hot headed individual... read with care lol.

Return to Blog List
Star Trek Elite Force II

After being fairly thrilled with the first game, and replaying it to death almost, I was happy to hear about a second in the series. If it was as good as the first, it would be wonderful to have.

Well, so I am wrong sometimes.

The sequel, is horrid. Ok, sure the graphics have been increased, and facial expressions and textures look much better than the first. However, for lack of words, the story and game play sucks balls.

I lost count how many times the player was forced to do something that was a complete waste of time. Whether it be running from a turbo lift to a room to see a cut scene, or a room back to the turbo lift to head to another room to see a cut scene. There was no point for it but to lengthen the game. On rare occasions the mission screen would show a secret may be found during that trip from the turbo lift to the cut scene, but that surely does not justify the point!

As stories go, this one I think fell right in with how a star trek episode is. Boring up till the last five minutes, with a bunch of useless character development in the middle. Throughout the game I was left constantly wondering, what the heck is going on? Am I playing five stories here at once while trying to woo some chick?

The ending was ... well, in regards to how the rest of the game went, the ending felt right at place.

So what happens with enemies? Not much. They always seem to see you when they are hostile, and the AI is pretty pathetic. Once you kill the bad guys, who seemed to always yell the exact same sound over and over, you are not left with any prize for your efforts. No weapon ammo to pick up, no booty, nothing! The enemy just evaporates in either mist, explosions, or transporter beams. So you aren't even left with a body pile up!

Level design. Well, for the most part it was very nice, and well directed. However when considering that they put a lot of weight on finding secrets (telling you how many there are in the mission screen, and also warning you with a message when you near the exit to the level), you are left extremely frustrated at times. So they WANT you to find these golden starships, to unlock more levels, but then they make maps where you get cut off from prior areas making it impossible to go back and find that silly obscure door to open. To me, the secrets addition was a major distraction from the game at hand, lending to the overall confusion factor. Because of how bad the game is itself, no one would want to replay all that just to search for all the secrets to unlock that last secret level! Would they?!

So, what of the other aspects of the level design? Well, there was a lot of hidden barriers put in to prevent the player from getting into areas or going places that the level designer did not want them to go. From my experience, this is a cop out. Ok, so you have this ledge, its within reach of a simple jump... but no, you don't want them on that ledge, so you put this invisible barrier in between?! With how much realism they tried to put into this game, you would think they would have tried to make the maps believable too. At least they used stairs, lifts, doors, and other well designed aspects to create better flowing maps than many other games.

I will not replay this game. I don't think I could stomach running around the Enterprise on an "Information Gathering Mission" again!

Posted on June 23, 2004 at 7:52 am
Games Playing:
Age of Empires III
Age of Mythology
Another War
Arx Fatalis
Battlefield 2
Black & White 1 & 2
Bladurs Gate 1 & 2
Blazing Angels WWII
Chaser
Dark Messiah M&M
DarkStarOne
Dead Space
Diablo 1, 2 & LOD
DOOM3
Dungeon Siege II
EVE
Far Cry
FEAR
Freelancer
Giants Kabuto
GISH
Grim Fandango
GROM
Halo
Hitman 1, 2, 3, & 4 .. 5?
Homeworld 1 & 2
Icewind Dale 1 & 2
Jedi Knight Academy
Jedi Knight II
Knights of the Old Republic I & II
Lego Indiana Jones
Lego Star Wars I & II
Marathon
Myst Series Entire
Neverwinter Knights
No One Lives Forever 1 & 2
ONI
Pirates of the Burning Sea
Pirates of the Caribbean
Prey
Prince of Persia: Sands
Quake 3 & 4
Return to Wolfenstein
Rocket Bowl
Splinter Cell
Splinter Cell: Chaos Theory
Splinter Cell: Pandora
Star Wars Galaxies
Stubbs the Zombie
Tabula Rasa
Titan Quest
Tomb Raider Angel
Tomb Raider Anniversary
Tomb Raider Legend
Unreal 2
Viet Cong
Warcraft III & Frozen Throne
X2 & X3
 
Reviews:
Star Trek Elite Force II 6/23/2004
   
Star Trek Elite Force I 6/22/2004
   
Deus Ex 5/14/2004
   
Myth III pre v1.3 5/14/2004
   
Myth II pre v1.4 5/14/2004
   
Back 1 2 3 Next
 
Friends:
TheBattleCat!
Owlish Fox
Quagmire
Wolfchild
Hobeaux
Tycho
Durandal
CaptainKewl
Tuncer

Byte Junkies
This or That
 
System Details:
OS: 10.5
Processor: Intel
CPU Speed: 2.0 - 2.9 GHz
Memory: 2 GB
Video: NVIDIA GeForce8 Series
Display: Apple Flat Panel
HD Space: 250 GB +
DVD: SuperDrive
Details: Game Rig:
Creative Inspire 5700 Digital 5.1
DFI LP UT Ultra-D
Opty 165 OCd 2.8ghz
eVGA 8800GTS OCd
2gb G.Skill OCd
Antec TPT 650w
Dual SATA II Raid
Audigy 2 ZS
 
IMG Participation:
User Reviews: 10
Polls Voted: 29
 
Blog Stats:
Entries: 64
Reviews: 12
Comments: 93
Visits: 75013
 



Home  Pro  This is all so old, of when I was a much more hot headed individual... read with care lol.