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Larian Unveils Toolset & Cow Sim For Divinity: Original Sin
6:00 AM | Cord Kruse | Comment on this story

Larian Studios recently announced that the editor for Divinity: Original Sin will be available on June 26 as part of the Early Access beta. Larian also revealed that a sample module, Cow Simulator 2014, will showcase some of the kinds of things industrious modders will be able to accomplish with the tool.

Not only is the Divinity: Original Sin editor the first multiplayer game editor since Neverwinter Nights, it comes with a sample module called Cow Simulator 2014.

Cow Simulator 2014 is perhaps the finest cow simulation ever released. It serves as an example mod for would-be creators and permits users to play as a cow (even in co-op with up to 4 players) and complete a quest or fight in the arena.

The Divinity Engine Toolkit allows players to:

  • Make new adventures that you can play in singleplayer or multiplayer
  • You can modify the main campaign or create your own
  • Manipulate terrain and edit existing models and textures
  • Write your own stories and dialogs
  • Create behaviors and scripts with easy-to-use scripting language
  • Alter existing or add new skills, stats and spells
  • 1-click export to Steam Workshop
  • Add and manage your mods via Steam Workshop or inside the game
Divinity: Original Sin is scheduled to launch June 30. Click over to the pages below for more information.

Divinity: Original Sin New Trailer
Divinity: Original Sin (add to watch list)


 

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