Is this new version of the game aimed at longtime fans, newcomers, or quite simply anyone who enjoys a good adventure game?Click over to the link below to read more.
Both longtime fans and newcomers. An ambitious goal, but there you go.
How different will this new version be from the original game?
Well the art, music and voices are all redone, though they are based on the originals. All of the original gameplay and story will be there. We are adding special edition content and also a few new scenes and puzzles.
The 20th Anniversary Edition will feature a brand new voice cast – what are the reasons behind this decision and how happy are you with the new voice recording that was done by Bay Area Sound?
Yes, it’s rather tragic. Unfortunately, the original recordings were lost somewhere along the way, and stripping the audio from the game did not result in acceptable quality. So we had to re-record. The original actors are twenty years older – even if they were interested in reprising their roles, they probably wouldn’t sound the same. Also, the cost of getting those actors wasn’t practical for the budget of this project. When we did GK1 it was one of the very first games to use voice-over, so we got a smoking deal on everyone including SAG rates. Of course now that’s no longer possible.
You’re correct, we used Bay Area Sound for the new recordings. They’ve done voice recording for a ton of adventure games including Telltale’s The Walking Dead, Sam & Max and Tales of Monkey Island as well as our game Moebius (which has fabulous voice work). They helped us cast great actors true to the spirit of the original cast and yes, I quite like it!