Double Fine's Oliver Franzke Interviewed
6:00 AM | Cord Kruse | Comment on this story
GamesIndustry International recently posted a new interview with Double Fine's Oliver Franzke about the status of the company, the unique nature of Kickstarter projects, and plans for the company's upcoming Broken Age.
"You get feedback early on and people are generally supportive but also sometimes you get ones that say 'I don't like this' and actually it's not done yet. People are not used to seeing things so early on and that's kind of an interesting space to navigate for sure.For more of the interview follow the link below.
GamesIndustry: Double Fine Interview
"But so far I must say I've really enjoyed it. I've been working for big companies for a long time and obviously you were never allowed to talk about anything until the official announcement went out, which was usually months away from the final release. It's very liberating being able to talk very early on about stuff and show bugs and stuff like that, those are things you would never normally be able to do."
He points out that a lot of the game's Kickstarter backers are part of the game development community, so often their suggestions are more helpful than the average internet chatter, even on the engineering side of things.
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