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Frictional's Jens Nilsson Discusses A Machine For Pigs
6:00 AM | Cord Kruse | 2 comments

Gamasutra has posted a new interview with Frictional Games' Jens Nilsson about the recently released Amnesia: A Machine For Pigs. The first person horror title, developed by The Chinese Room for Frictional Games, is not a direct sequel to Frictional's original game, but does exist in the same universe. It takes place on New Year's Day 1899 in London and follows the experiences of Oswald Mandus, a man struggling to save his children.

When I ask what exactly it was that The Chinese Room brought to Amnesia that made Frictional want the team onboard so badly, Nilsson answers, "What did they not bring?"

"There is so much to highlight as being really good stuff," he continues. "Quality of the art, the level design that is completely different from the original game, amazing sound, perfectly suited and completely different music, the writing... yeah, the writing!"

For the Frictional team, an Amnesia sequel couldn't capture the feel of the original any better -- and yet this is not the game that Nilsson himself would have created at all.

"I think and hope there is a good balance of meeting expectations of what an Amnesia game should be and at the same type not be too much of the same," he adds.

Read the full interview at the site linked below.

Gamasutra: A Machine For Pigs Interview
Frictional Games (add to watch list)
Amnesia: A Machine For Pigs (add to watch list)
Buy Amnesia: A Machine For Pigs


 

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