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StarCraft II: Heart Of The Swarm Reviewed
6:00 AM | Cord Kruse | Comment on this story

The Armchair Empire Infinite has posted a new review of Blizzard Entertainment's StarCraft II: Heart of the Swarm, the next chapter in the sci-fi RTS saga. The game's single player campaign revolves around Kerrigan and her plans to "take down Arcturus Mengsk once and for all," while the multiplayer aspect features a host of new units and abilities to employ.

From the review:

Heart of the Swarm has its fair share of base building, et al. but itís interspersed with smaller missions, where the player may have control over Kerrigan and a handful of units to perform some specific task or even take control of a human cruiser in outer space.

There are also Evolution Missions, which are basically hands-on time with upgrades for Zerg units before committing to one. Accessed via the Evolution Pit and explained by the charismatic Abathur, who speaks very much like another sci-fi geneticist Mordin Solus from the Mass Effect games, these quick missions afford concrete examples of advantages/disadvantages associated with each upgrade. A flying zergling or zergling that hatch almost immediately and each cocoon releases two zerglings? The choice is permanent but at least the player gets to take the unit for a test drive prior to committing. Each unit type can be modified a little more, but those changes can be flipped on a whim between missions.

Click on the link below for the full review.

Armchair Empire Infinite: StarCraft II Heart Of The Swarm Review
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