Edit Quake In 3D With TrenchBroom
6:00 AM | Cord Kruse | 3 comments
TrenchBroom, a new cross-platform fully 3D Quake level editor, is now available. Released as open source under the GPLv3 license, TrenchBroom is available to Mac, Windows and Linux PC users looking for a new way to modify and create their own content in the Quake engine.
TrenchBroom is a cross-platform level editor for the Quake engine. It has a different slightly philosophy than other editors. I believe that the traditional approach, where you work primarily in 2D views, forces you to think in 2D rather than in 3D. That is why this editor does not have 2D views at all - you do all work in one single 3D view.Learn more at the link below.
This software is open source under the GPLv3 license and it is freely available on Windows (XP and newer), Mac OS X (10.6 and newer) and Linux (only from source). Unlike many other free apps, TrenchBroom includes comprehensive documentation. So instead of repeating everything that is already written there, I will keep this short and suggest that you download TrenchBroom and look at the documentation if you want to learn more. You will not be disappointed.
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