 |
id's Todd Hollenshead Discusses Apple's History With Games 6:00 AM | Cord Kruse | Comment on this story
In a recent interview posted on Kikizo, id Software's Todd Hollenshead discussed Apple's level of commitment to gaming. The interview, which focuses on the upcoming Rage and the id Tech 5 engine, includes Hollenshead's perspective on Apple's gaming history and the potential for greater support from the company in the future. Kikizo: When we last spoke to Gabe Newell, one of the interesting things we discussed was the Mac. His view is that the people in charge of games at Apple change jobs every couple years and that there's no consistency or they don't take it seriously enough. But here we see you have this running perfectly on Mac. Would you agree with his comments on Apple gaming? Todd: It's a true comment. I think historically, Gabe is absolutely right. The Apple guys will probably frown to hear me say that, but I mean there are facts and there are facts [laughs], and the fact is, that over the years Apple has shown an interest in gaming and then not followed through on it. Certainly our hope is that they are going to follow through. I do think they have made a significant investment... Jobs had a limited amount of time [at his WWDC 07 keynote] and John Carmack isn't the kind of guy who's going to get up on stage just to try and please Steve Jobs. John has his own ideas and he's his own guy, and even the persona of Steve Jobs isn't going to work on John very well, if at all! But if Steve had games on his show; not only did he give time to id, he gave time to EA, and I do think that it demonstrates at least a commitment at a high level to sharing the platform's face, if you will, with games. But I mean, it is about the follow up. Now Apple was great to work with us; we were in some dialogue and they asked what we thought of having it on Mac, they sent some engineers down and they made a commitment about drivers and how they were going to support this stuff in the future, and I certainly hope they follow through on it, because with the hardware now, you're not having to deal with this weird Power PC architecture; they have Intel chips and all that stuff, and it does make it a whole lot easier for us to work with it. I don't think that they're hamstrung at a performance level - they don't have to create these weird Apple-only benchmarks. Head over to the site below to read the full interview.
Kikizo: Todd Hollenshead Interview
id Software (add to watch list)

Recent Mac Games News Monday, July 7, 2008 Friday, July 4, 2008 Thursday, July 3, 2008 Wednesday, July 2, 2008 Tuesday, July 1, 2008
|
Search for other Mac games news stories or browse our Mac Games News Archive.
|
 |