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dim3 v2.0 Open-Source Game Engine Released 9:08 AM | Tuncer Deniz | 2 comments
dim3 v2.0, a major update to the free and open-source OS X 3D game development system, has been released. dim3 is designed for mod-ers with no programming experience (source code is not needed) but can also be used by experts who require the source code, all without restrictions or payment. Projects created in dim3 can run games on Mac, Windows, and Linux. Additions to dim3 v2.0: • rigid body physics • improved real time RGB lighting, bump-mapping, and diffuse lighting • auto-specular mapping • particles, sounds, and effects now part of skeletal animation system • weapon scripting by bones • weapon zooming/scopes • vehicle improvements • better texture usage for GLSL shaders • easier networking • new rapid skeletal animation features • many improvements to animator and map editor • many improvements to rapid develop features (such as map auto-generators) • speed improvements • new documentation For more information on dim3, follow the link below.
dim3
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