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Monday, August 16, 2004

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World of Warcraft - Q&A Continuation
11:41 AM | Eddie Park | Comment on this story

Yet another World of Warcraft Q&A has recently been posted, with yet more answers to player questions by the current development team. One of the more pertinent questions involves end-of-game playability, always an issue in MMORPGs:

New content will be continuously added into the game and players can always expect to see new events and things for them to do and achieve in the game. Players that do eventually hit the level cap will have the option to participate in a variety of end-game content, such as:

* Individual players can work toward a hero class.
* The PvP System will be more advanced than it is today -- including the addition of rewards.
* Guilds will have an extensive amount of raid content available to them with many zones and "uber" bosses to defeat.

Also discussed are the inclusion of special areas that will require effort to gain access. There's also an additional note answering to the affirmative regarding the inclusion of secret mounts and pets for those lucky enough to discover them.

Other topics include guild member cap possibilities, various official checks and balances in-game, and allegiance-specific items.

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Archives  News  World of Warcraft - Q&A Continuation