Interview with Andrew Meggs
6:00 AM | Lucian Fong | Comment on this story
Gamesmania has posted an interview with Contraband Entertainment programmer Andrew Meggs, formerly of Antennahead Software. Meggs is currently working on the Macintosh port of Ritual Entertainment's Heavy Metal F.A.K.K. 2. In this interview he talks about the obstacles he has had to overcome in the process of porting F.A.K.K 2 to the Mac, and comments on the status of Sin and Fighter Squadron: Screamin' Demons Over Europe, two more titles in progress. Here is what he had to say about the gameplay of FAKK2:
The graphics jump out when you first sit down, but once you actually get into playing it there's a lot of really great gameplay. Julie's got over 20 weapons that can go in either hand and around 7000 frames of animation of all kinds of crazy combos that you can put together with them. You'll quite literally never take on an enemy the same way twice, so the action never gets repetitive, and once you're done there's still the chance to play through the game again in different ways.Heavy Metal F.A.K.K 2 is scheduled for release next month by Gathering of Developers; Sin and Fighter Squadron are due later this Fall from United Developers.
First Look: Heavy Metal F.A.K.K. 2
Andrew Meggs Interview at Gamesmania
Gathering of Developers
Heavy Metal F.A.K.K. 2
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