August 14, 2018
Archives  News  Interview with John Carmack, Part 2  

Wednesday, September 20, 2000
Interview with John Carmack, Part 2
8:12 AM | Tuncer Deniz | Comment on this story

Following yesterday's Part 1, Voodoo Extreme has posted Part 2 of their interview with id's John Carmack, where he answers questions from VE as well as from several major game developers, covering topics ranging from id's new DOOM game, to technology, programming, games, and more.

Here's a little excerpt from the interview:

Voodoo Extremist Chris Rhinehart; Human Head Studios -- From what I've read, Doom3 is intended to have a strong single-player experience. What do you anticipate to be the biggest design hurdles to overcome while creating Doom3, as opposed to designing a title intended primarly for multiplayer?

John Carmack -- We sort of went into Q3 thinking that the multi-player only focus was going to make the game design easier. It turned out that the lack of any good unifying concept left the level designers and artists without a good focal point, and there was more meandering around that we cared for. The hardest thing is deciding what to focus on, because DOOM meant different things to different people. We have decided to make the single player game story experience the primary focus, but many people would argue that DOOM was more about the multi-player.

For the rest of the interview, be sure to head over to Voodoo Extreme. Be ready for a lot of technical munbo-jumbo though.

Voodoo Extreme
VE Interview: Knee Deep in the Voodoo

Other Mac Games News for Wednesday, September 20, 2000

Bungie Liberation Organization Debuts4:09 PM
Black and White Delayed, Again11:06 AM
Little Wing Re-Releases Tristan9:44 AM
United Developers Calls for Testers, Again9:16 AM
Combat Mission Interview, Future Plans9:02 AM
Heretic Re-Released as v0.9.38:40 AM
Diablo II Scams Update8:31 AM
• Interview with John Carmack, Part 28:12 AM
Elite Force Reviews7:59 AM
Why is Elite Force slower?6:29 AM
Mark Adams on Elite Force Mac Status6:00 AM
On Rune Animation6:00 AM
View all of the Mac games news for Wednesday, September 20, 2000 on one page

Mac Games News for Tuesday, September 19, 2000

Games Extreme Posts Comprehensive Diablo 2 Guide4:21 PM
Halo changed beyond all recognition?4:19 PM
For The 3D Card Impaired...4:14 PM
Star Trek: Elite Force Reaches First Playable4:12 PM
HappyGear 1.2 Released12:45 PM
World Sports Cars Movie12:22 PM
Another Tropico Character Revealed11:35 AM
Interview with John Carmack, Part 111:12 AM
Human Head Animator Interviewed11:06 AM
Myst III: Exile FAQ Update10:59 AM
View all of the Mac games news for Tuesday, September 19, 2000 on one page

Recent Mac Games News

Monday, September 18, 2000
Friday, September 15, 2000
Thursday, September 14, 2000
Wednesday, September 13, 2000
Tuesday, September 12, 2000

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  Interview with John Carmack, Part 2