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Archives  News  X-Plane Creator Releases Space Combat 1.40  


Thursday, April 29, 2004
 
X-Plane Creator Releases Space Combat 1.40
12:44 PM | Chris Stein | Comment on this story

Austin Meyer, author of the ultra-realistic flight simulator X-Plane, recently released another ultra-realistic flight simulator. The only catch is: it's in space. Featuring realistic physics and graphics, Space Combat, is meant to simulate what it's like to fly a science-fiction spaceship, all on your Mac.

In-game objectives vary from dodging asteroids to going through gates. You can also create your own regions of play using the included region generator. While mostly oriented on the experience of flying a realistically-made spaceship, the game does feature a newly added combat mode.

What motivated Meyer to make a space combat game? According to his website, he had always wanted to fly a really spaceship, but had realized that computer games were a great medium to live out his fantasies:

I often watch Star Wars, Star Trek, and Babylon 5 and wonder how those spaceships really should handle.
Could the X-Wing really maneuver like that?
Need the Imperial Star Destroyers really be so LUMBERING?
What would it be like to fly a Star Fury?
How should a vessel of a given mass, size, and thruster power REALLY handle?
Space Combat is available for download for Mac at the link below. A PC version is also available on Space Combat's website.

Download Space Combat at Mac Game Files
Space Combat
Laminar Research


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Archives  News  X-Plane Creator Releases Space Combat 1.40