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Tuesday, April 6, 2004

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Shadowbane Fixes Today, Dev Info
8:00 AM | Andy Largent | Comment on this story

Ubisoft and Wolfpack have announced a small "hot-fix" patch launching today to fix a few crashing issues in both the Mac and PC clients for their massively multiplayer online RPG Shadowbane.

The update will also begin to prepare the Shadowbane servers for the much larger 2.5 patch coming down the road. If you're curious about their development plans for this next major milestone, the team has also provided new information via their "In-development" page.

Rather than focus on a host of new content, the 2.5 patch will instead focus on improving performance, client stability, game balance and even interface rewrites. Here's a taste of what's coming:

Performance Improvements
A variety of improvements have been to both the client and server to dramatically decrease slowdown when entering new areas, improving communication between the client and server, and overall performance and stability.  In fact, the majority of this patch has been dedicated to increase the performance of the game, especially in reducing lag.  

Client Crashes
In the original Rise of the Upstart Gods patch, we introduced a diagnostic tool that gave us a record on the server of all client crashes.  The most common client crashes have been fixed at this time and we will continue to make headway in this area.

Advanced UI Rewrite
Redoing Shadowbane's User Interface code will result in improved skins support, greater framerates, greater stability, and dramatically easier addition of new features and game improvements. It will also reduce downloads when new features are added.  This will also be XML-based so all of you aspiring Skin Artists start brushing up your skills!

For more on the 2.5 update, check out the in-development page now.

Shadowbane Hot-Fix Info
Shadowbane In-Development Page
Wolfpack Studios

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