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Thursday, February 12, 2004
 

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Ryan Gordon Talks Unreal Tournament 2004 Fixes
2:31 PM | Johan HansÚn | Comment on this story

Ryan Gordon, the man responsible for porting Unreal Tournament 2004 to the Mac has posted an update on his web site regarding yesterday's highly-anticipated release of the Unreal Tournament 2004 demo. According to Gordon, an issue with Radeon cards in Mac OS X 10.3 Panther slipped past the testing of the demo, but rest assured that it will be addressed before the final release of the game. To get the final product as solid as possible, Gordon is asking Mac gamers to report any other issues people might have with the demo so that they can be fixed before release.

From the post:

Obviously, there are bugs. Stress-testing on a wide distribution of hardware is part of the reason a demo materializes before the retail box. As some of you have realized, my ut2003 2225.1 fix for Radeons in Panther isn't in the ut2004 demo...the fix never got put into source revision, and was totally overlooked. This is my stupid fault, we'll correct it. Other bugs in the Mac client can be reported to James Robrahn at MacSoft: ut@macsoftgames.com, or submitted to my bugtracker at https://bugzilla.icculus.org/ ... James will probably feed them into bugzilla anyhow, so this is just a question of how you are more comfortable reporting bugs.
To read the full post, head over to the Gordon's website.. You will have to scroll down to the middle of the page to find the post on the Unreal Tournament 2004 demo.

Unreal Tournament 2004 is available to pre-order from the IMG Store at a price of $39.95 ($37.95 for IMG Pro/MacGame CD subscribers).

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Archives  News  Ryan Gordon Talks Unreal Tournament 2004 Fixes