GraphSim Signing Baldur's Gate II?
1:53 PM | Michael Eilers | Comment on this story
Fansite MacBaldur has directed us to a report published in the Mac section of Gamesmania which states that Mac Baldur's Gate publisher GraphSim is meeting with Interplay next week to discuss producing a Mac version of Baldur's Gate II, due later this month for the PC. While it has been common knowledge for some time that GraphSim is interested in publishing Mac versions of other titles in this series (The expansion pack Tales of the Sword Coast, a new game with the same engine entitled Icewind Dale, and the sequel Baldur's Gate II) due to the fact that they are based on the same engine, this is the first evidence that GraphSim is in actual talks to acquire the title.
Here's an excerpt from the report on Gamesmania:
While nothing is finalized, Graphic Simulations is definitely hoping to produce a Mac version of Baldur’s Gate II. Watch for an update to the single-player version of Baldur's Gate in the next few days.
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"We haven’t signed anything yet, but we’re definitely trying," said GraphSim’s product manager, Amy Lorance. The company is waiting to sign a deal with Interplay to produce the game. Talks for that should resume next week.
There were some delays in the Mac version of Baldur’s Gate. The game was originally supposed to be released in November 1999. Lorance said if GraphSim produces Baldur’s Gate II for Mac, the company hopes there won’t be a similar delay.
"It was just a bigger project than we anticipated," said Lorance of the first Baldur’s Gate. "That’s one problem we hope we don’t have again."
Gamesmania on Mac Baldur's Gate II
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