World of Warcraft Preview Posted
7:47 AM | Johan HansÚn | Comment on this story
GameSpy has posted the first of an ongoing series of previews of Blizzard Entertainment's upcoming MMORPG World of Warcraft. Part one of the preview discusses how Blizzard tries to avoid some of the things that make a lot of people avoid other MMO's, such as grief play and "mindless level hunting". To avoid this, a lot of the gameplay in World of Warcraft circulates on the quests.
A small excerpt from the article:
The difference between this and similar quests in other games was the definite sense of progression. The undead general who offered the quests would acknowledge your growing skill and importance as you performed more tasks for him -- as would other characters who were offering quests. The feeling was that you were actually a part of the world and that what you were doing mattered. Now, most MMOs offer this in newbie areas, but World of Warcraft takes this design paradigm for the whole game.To read the rest of the article, head over to GameSpy with help of the link below.
World of Warcraft is currently in Alpha, but signups for the public beta is scheduled to start by the end of this month. A Macintosh version of World of Warcraft has already been confirmed and looking at Blizzard's history, we can at least hope for a simultaneous release.
World of Warcraft
GameSpy: World of Warcraft (Part I)
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