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Monday, September 11, 2000

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Unreal Engine Adds New Abilities
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After the huge multi-platform success of Unreal Tournament, the team at Epic has not been resting. At ECTS in London last week, Mark Rein showcased some improvements they have been making to the UT engine including increasing character models to a massive 3700 polygons apiece and added support for large outdoor terrains like those seen in Halo and Tribes 2.

Daily Radar has obtained some exclusive screen shots of the improved engine, showing morphing facial expressions, more detailed indoor environments and some stunning outdoor vistas. There is also a rather hefty movie posted, weighing in at 42MB, which shows off these new environments and animations.

With the Unreal Tournament engine already on the Mac and soon the PlayStation and Dreamcast platforms, it looks like the next Epic game will be a multi-platform beauty. If both Epic's support of the Mac and the game industry's eagerness to licence this engine for future titles continues, then the future is going to feature some amazing eye candy indeed.

Unreal Engine Update at Daily Radar

Other Mac Games News for Monday, September 11, 2000

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id's Graeme Devine Stumps for Mac6:00 AM
Konoko Voice Actress Chosen6:00 AM
• Unreal Engine Adds New Abilities6:00 AM
View all of the Mac games news for Monday, September 11, 2000 on one page

Mac Games News for Friday, September 8, 2000

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Global Mac Games Relaunch2:41 PM
New Warcraft III Images2:08 PM
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New Westlake Team Member1:38 PM
New Rune Images12:41 PM
Weird Al's Great Adventure 1.0b4 Released11:12 AM
Tribes 2 Petition10:51 AM
Diablo II Expansion Movies10:43 AM
Chat Transcript for The Fallen10:06 AM
Mac Shadowbane Details10:00 AM
Status of Mac F.A.K.K. 29:52 AM
Shogo Status Update8:33 AM
View all of the Mac games news for Friday, September 8, 2000 on one page

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