Unreal Engine Adds New Abilities
6:00 AM | IMG News | Comment on this story
After the huge multi-platform success of Unreal Tournament, the team at Epic has not been resting. At ECTS in London last week, Mark Rein showcased some improvements they have been making to the UT engine including increasing character models to a massive 3700 polygons apiece and added support for large outdoor terrains like those seen in Halo and Tribes 2.
Daily Radar has obtained some exclusive screen shots of the improved engine, showing morphing facial expressions, more detailed indoor environments and some stunning outdoor vistas. There is also a rather hefty movie posted, weighing in at 42MB, which shows off these new environments and animations.
Unreal Engine Update at Daily Radar
With the Unreal Tournament engine already on the Mac and soon the PlayStation and Dreamcast platforms, it looks like the next Epic game will be a multi-platform beauty. If both Epic's support of the Mac and the game industry's eagerness to licence this engine for future titles continues, then the future is going to feature some amazing eye candy indeed.
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