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Friday, September 1, 2000

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Terminus Tips
8:43 AM | Andy Largent | Comment on this story

CGO has posted an excellent guide to get you up-and-running in Vicarious Visions' multi-platform space game Terminus. This guide covers the good and bad points about speed, inertial compensators, the targeting system and more. If you're having trouble with the game, definitely head over and read through the tips. Here's a quick clip:

One of Terminus' best features is its incorporation of a Newtonian physics flight model. Sure, you can set up an "arcade" version of the game if you really want to, but doing so removes much of the challenge (not to mention the fun) from the game. One of the pluses of the Newtonian model is your ally, momentum. Ships require significant amounts of both time and thrust to change course. Typical "turn and burn" space sim tactics just don't work in this kind of environment-a ship flying at max speed has a very large turning radius.
If you're looking for more info on Terminus, IMG has posted several articles about the game as well. Also, make sure you have the latest patch for this frequently-updated game from Macgamefiles.

Download Terminus 1.7 Patch
Terminus Preview
Terminus Demo In-Depth
CGO Terminus Tips

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