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Tuesday, August 29, 2000

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Elite Force Dev Diary
8:30 AM | Andy Largent | Comment on this story

CGO has posted the third installment of their developer diary series for Raven's Star Trek-based shooter Voyager: Elite Force. This update is from lead artist Les Dorsheid, and discusses a number of issues "behind the scenes" of the game. Here's a clip from the article about the amount of artwork that was created for the game:

We made thousands of textures, hundreds of 3d models, LOD's, shaders…. I have a file about 3 inches thick of preliminary sketches. There must be about 100 weapon sketches alone. Have you've ever seen the art of books that are done for movies? The art production of a game is similar. The final product is all the graphics you see in the game. Raven has assembled a very talented art staff, and that makes the art leads look good.
Elite Force was just announced as going Gold for the PC, which means it could be out in stores in just a few weeks. A Mac version is underway, and though no official announcements have been made, it should be completed soon afterwards.

CGO Elite Force Dev Diary
Aspyr Media
Raven Software
Westlake Interactive
Star Trek Voyager: Elite Force

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