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Thursday, August 24, 2000
Blizzard Musicians, Part Two
7:35 AM | Tom Bridge | Comment on this story

Yesterday we brought you an excerpt from an interview with the team behind the sound and music of Diablo II. In the second day of their interview with Blizzard's music wizards Jason Hayes, Glenn Stafford and Matt Uelman, GameSpy delves deeper into the creative process that spawns a sound track. Here is an excerpt about the future direction of game music:

GameSpy: Where would you guys like to see the game music industry head in the coming years?

Matt: There has been a definite trend towards licensing of tracks by bands in the past few years, and I would imagine that this will only continue. Though there are some positive elements to this approach, I personally believe it is very easy to do more harm than good in a licensing deal for what seems like a quick promotional payoff. A game should be cool enough without attaching a celebrity name to it, and if celebrity X only serves to distract a player from the fundamental lameness of a game, you really are not doing anyone any favors.

Also in the discussion is several mentions of their current projects, including one or two unannounced -- but purportedly really excellent -- projects. Here's an excerpt:
GameSpy: The future does indeed look bright! What projects are each of you currently working on?

Glenn: Warcraft 3 is the big one for me right now. And it is a BIG one--five races means five distinct styles of music, in comparison to only two for Warcraft and three for Starcraft. It also means that many more Sound FX and voices, so it kind of explodes exponentially. But I'm sure it will be our best game ever, so I'm really looking forward to the challenges it will present to us.

Jason: I am now functioning as the sound team lead of a very exciting new project at Blizzard! I wish I could tell you more, but it's unannounced.

Curse you, Blizzard, always torturing us with the promise of future games, each better than the last! Read on for more details on Blizzard's audio, present and future.

Blizzard's Audio Team Interview at GameSpy

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• Blizzard Musicians, Part Two7:35 AM
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Archives  News  Blizzard Musicians, Part Two