October 18, 2017
Archives  News  Unreal II Update  


Tuesday, August 22, 2000
 
Unreal II Update
11:44 AM | Michael Eilers | Comment on this story

Legend Entertainment has been developing a sequel to the original Unreal for quite some time, having begun work on this title soon after their own Unreal-based game Wheel of Time was completed. However, very little information about this sequel has been released -- unlike many other games today, it seems to be veiled in silence. Although Legend promised that a web site based on the game would be posted this Summer, it has never appeared. All that is known at this point is that the game will be another solo adventure set in the Unreal universe, based upon a variant of the Unreal Tournament engine, and will likely feature the superb level design and intense interactivity of Legend's under-appreciated Wheel of Time.


Recently, James Parkman, senior level designer for Legend, chose to break the silence with an update to his .plan file. The news is mostly personal remarks and has few details on the game, but we'll take any scrap we can get on a sequel to the amazing Unreal. Here's his .plan update in full:

Life goes on and Unreal 2 continues to progress... I'm currently working on a set of levels based upon an alien species new to the Unreal universe, but that's all I'm saying at this point :P I will say that we're developing a unique style for these guys that I think will be appreciated when the game is played. As for what I'm up to, Vampire and FAKK2 are the games I'm playing. I've travelled quite a bit in the last several months, to Texas for a week (yes I'm a Texan and I must admit I've grown to appreciate the state after being absent for two years or so). I drove down there, which is always a fun trek across the country. After U2 ships, I'm going to get in my car and just drive around the continent for a month or so. It's always good to have productive goals :)
Of course it is too soon to say whether or not this game will come to the Mac OS, but the odds for this are quite good. Not only is the game based on already-ported engine technology, but the original Unreal sold well on our platform despite its high system requirements. We'll keep watching for more details on this sequel. For those who loved the original, and have recently invested in a 3dfx Voodoo5 5500 card, take this classic for a spin -- the speed is fantastic, and with 4x FSAA the game is just as gorgeous as it was always meant to be.

James Parkman's .plan at Webdog
Legend Entertainment


Other Mac Games News for Tuesday, August 22, 2000

Tomb Raider Chronicles Details2:57 PM
Belated 3dfx Contest News12:34 PM
Humongous Releases Two Blue's Titles12:20 PM
Gloomveil Content Updated12:03 PM
• Unreal II Update11:44 AM
GameSpy Talks to Diablo II Composers10:44 AM
SixtyForce Updated10:34 AM
Myst III: Exile Updates10:27 AM
New Oni Screen Shots10:20 AM
Elite Force Movies10:10 AM
IMG Talks to Ambrosia10:00 AM
 
View all of the Mac games news for Tuesday, August 22, 2000 on one page

Mac Games News for Monday, August 21, 2000

Peter Tamte Speaks5:29 PM
Battledom In Beta4:06 PM
Quick Descent 3 Hosting3:07 PM
Are Games Art?1:26 PM
SkyFighters 1945 OpenGL Update12:42 PM
Baldur's Gate II Images11:10 AM
Combat Mission Updated to 1.0410:38 AM
Fifth Tomb Raider to Ship With Tools10:07 AM
Volition's Games In Progress9:36 AM
Mac Deus Ex 2 Details9:28 AM
Shadowbane Interview8:09 AM
 
View all of the Mac games news for Monday, August 21, 2000 on one page


Recent Mac Games News

Friday, August 18, 2000
Thursday, August 17, 2000
Wednesday, August 16, 2000
Tuesday, August 15, 2000
Monday, August 14, 2000


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  Unreal II Update