Peter Tamte Speaks
5:29 PM | Michael Eilers | Comment on this story
MacEdition has posted an interview with Peter Tamte, conducted by 'Zmonk.' Tamte's name should be familiar to all Mac gamers; this founder of MacSoft and onetime Bungie exec announced at last month's Macworld Expo New York that he would be forming a company expressly to port Microsoft games to the Mac OS. With three titles slated for development and more due in the future, Tamte's currently unnamed company stands to make a huge impact on Mac gaming and perhaps narrow the gulf between Apple and Microsoft game technologies that have made past ports so difficult.
In this interview Tamte discusses the mission of this company, his goals and how it might be funded. He also hints at original development of titles in the future. Here's Tamte on the company's background and goals:
Could you give us a little background on how the idea to start this company came about? The first three titles Tamte's company will port are Age of Empires II, Links LS 2002 and the forthcoming revision of Microsoft Flight Simulator. Future games will be evaluated on a per-game basis, but Tamte states several times that his goal is simultaneous development and release. Read the interview for more details, and set the wayback machine to our Macworld Expo coverage as well.
MW: More on Apple/Microsoft Games J
Very few games makers right now are really taking advantage of the power of interactivity to deliver truly compelling entertainment that appeals to broad audiences of people. Most games now are only about the adrenaline rush. I want to create games that offer plenty of adrenaline, but also deliver an experience much deeper than this.
Will the new company be publishing the games, or will Microsoft remain the publisher? How will this work?
One very important component of the company's strategy is to bring Microsoft's key games to the Mac. Age of Empires II is an excellent example of a game that offers both an adrenaline rush, as well as a deeper experience. Microsoft is now releasing many of the industry's most important games, and they have an incredible lineup ahead.
MW: Peter Tamte on DirectPlay
Peter Tamte Interview at MacEdition
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