3dfx in the Red?
2:21 PM | Michael Eilers | Comment on this story
Our colleagues at Stomped alerted us to this press release from 3dfx Interactive, makers of the Voodoo series of 3D cards. Couched in lots of corporate-speak is the news that 3dfx expects a "revenue shortfall" (losses exceeding profits) for the second financial quarter, which ends this month.
This shortfall was expected, to a certain extent. 3dfx's acquisition of the 3D chip design firm GigaPixel was an expensive deal, and 3dfx has been plagued as of late with shortages of components for their Voodoo4 and Voodoo5 cards. Here's an excerpt from their press release:
``In our upcoming conference call, we will focus on a review of the quarterly results, including comments on our recently completed acquisition of GigaPixel Corporation. We will also discuss our short term plans and our long term vision for growth based on the GigaPixel technology,'' Dr. Alex Leupp, President and CEO of 3dfx Interactive, Inc., said. ``We believe that in many ways we are a new company with new opportunities, and we want our investors to understand that perspective and our reasons for optimism about the future.''What does this mean for Mac gamers? While 3dfx may be experiencing some temporary troubles, it is unlikely to affect their long-term stability or plans. 3dfx has worked to integrate Mac support deep into their product lines, so there seems little chance of them 'dumping' the Mac market to save money. If the verbal commitments we have had from various 3dfx staffers prove true, not only will 3dfx bring their next product line -- codenamed Rampage -- to the Mac, but continue aggressive driver development and optimization. Watch for our full review of the Voodoo5 5500 PCI, coming soon.
Voodoo5 5500 PCI Preview
The company previously announced that delays in receiving certain components required for its products would result in a revenue shortfall in the second quarter and an associated negative impact to its earnings. ``The situation relating to the availability of components, combined with competitive and retail seasonality factors have all negatively impacted our revenues for the second quarter,'' Leupp said. The company stated that revenue for the fiscal 2001 second quarter will be approximately $65 million.
3dfx Press Release on Q2 Shortfall
Recent Mac Games News
Wednesday, August 16, 2000
Tuesday, August 15, 2000
Monday, August 14, 2000
Friday, August 11, 2000
Thursday, August 10, 2000
Search for other Mac games news stories or browse our Mac Games News Archive.