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Friday, August 18, 2000
 
MacCentral Interviews Marty O'Donnell
2:27 PM | Tom Bridge | Comment on this story

In an insightful interview posted at MacCentral, Jaap "jot" Tuinman recently caught up
with sound designer Marty O'Donnell, discussing his work on various games, his joining of the Bungie team and subsequent move to Redmond. O'Donnell's credits include audio work on
Myth: The Fallen Lords and its sequel from Bungie, and Riven from Cyan as
well as up and coming titles Oni and Halo. Here is his description of what is involved in being an audio engineer:

MG: How is your time split between old-fashioned foley work -- smashing
glass, hitting things with bats -- and digital manipulation and creation?


MOD: About 20 percent of sound design is actually recording the foley, and
80 percent is the manipulation, processing and mixing of those sounds. Of
course don't forget the directing of actors and composition and production
of music.

Marty is also willing to share some details regarding what equipment he uses
(Macs, of course!) as well as the software packages:
MG: What kind of (Mac) software and hardware do you use in the course of
production?

MOD: I work with a Graphite G4, a B&W G3 and a 400MHz PowerBook G3. They're
all running various versions of Pro-Tools, Studio Vision, Peak, Media
Cleaner Pro, Wave Convert Pro, Premier, and QuickTime Pro. I also use
various sound effects library search programs, Toast, and Jam. There is too
much outboard gear in my studio to list but my favorite stuff comes from
Emu, Kurzweil, Roland, Korg, and Yamaha. We've also worked with a Sonic
Solutions System on a 9600 with DVD authoring capabilities.

O'Donnell also confides in the reader that he is hard at work on the Oni and
Halo soundtracks, which he calls "futuristic" work; he makes some interesting comments about trying to isolate human sounds from the Covenant alien sounds, in order to give them a unique sonic signature. Read the rest of the article for more details.

MacCentral Interviews Marty O'Donnell


Other Mac Games News for Friday, August 18, 2000

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First Look at Unreal Fortress4:05 PM
Preview of Next Tomb Raider3:19 PM
• MacCentral Interviews Marty O'Donnell2:27 PM
3dfx in the Red?2:21 PM
"Missed" Marathon Map Tutorials12:56 PM
Details on Epic's Titles11:32 AM
Dying Game Genres?10:30 AM
New Realms Added to Realmz10:25 AM
Unreal Tournament 4.25a Released10:00 AM
Unreal Arena Reaches Beta9:56 AM
Tribes 2 Shots, Interview9:46 AM
Diablo II Almanac8:44 AM
Shadowbane Preview8:39 AM
4x4 Evolution Preview6:00 AM
Deus Ex 2 Announced6:00 AM
YA Elite Force Preview6:00 AM
 
View all of the Mac games news for Friday, August 18, 2000 on one page

Mac Games News for Thursday, August 17, 2000

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Soldier of Fortune Update9:44 AM
Epic Interactive Brings New Titles to the Mac8:51 AM
Tribes 2 Release Date6:00 AM
 
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