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Monday, December 2, 2002
 

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New Vendetta Update
6:00 AM | Jean-Luc Dinsdale | Comment on this story

The busy folks at Guild Software have just updated their game Vendetta. The Vendetta Test is a space-based Deathmatch and Capture The Flag game created using Guild's own WGAF game engine.

The update, bringing the software up to version 3.1.5, consists mainly of gameplay tweaks, as well as a couple bug fixes:

This version adds much of the functionality planned for 3.2. It is now possible for characters to own multiple ships. Additionally, there are now two new ships, a "free" vessel available to those without finances, and the "Prometheus", a heavy class ship of the Red Nation.

AI robots are now present in more sectors, including defensive bots in the Nation's home sectors. A new weapon has been added, the "heat seeker" missiles, which are considerably faster than normal homing missiles, but can lose their lock if their target leaves their field of view (180 degrees).

The invulnerability bug should now finally be fixed. The negative/extreme money bug has also been fixed. The key to open the console is now completely controlled by the bind menu. Other bugs, fixes, and miscellanious improvements.

Vendetta is unique in that rather than running around on foot armed to the teeth with flak cannons and sniper rifles, Vendetta's action takes place in space using a variety of differently-equipped ships. The public Vendetta Test was released to allow the designers the opportunity to watch their WGAF game engine in action, monitoring and improving issues like networking infrastructure and gameplay design.

If you're interested in participating in the test, you'll need to create an account and download their client software. System requirements are currently listed as any G3 or G4 based Mac equipped with 128 MB RAM, a 16 MB 3D-accelerated video card, and Mac OS X.

Guild Software
Vendetta Online


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