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Wednesday, August 16, 2000
 

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Diablo II Balance Changes
9:56 AM | Andy Largent | Comment on this story

Blizzard has explained their decision to change the balance of Diablo II in their latest 1.03 patch. According to the company, it was necessary because a couple of the spells were very out of line with the rest of the game. Here's an excerpt:

The primary reason for changing the Whirlwind and Corpse Explode
skills was that they were simply broken in comparison to the
other skills in the game. The huge imbalance these skills granted
was only found after the game was widely released. Although we
thoroughly tested every skill before the game shipped, it was
only after thousands of players using the bugged behavior
associated with these skills was it apparent that they required
fixing.
While Necromancers and Barbarians may be a little upset, it does make sense to keep the game in-check and fair for the other character classes. Read through the rest of the lengthy post, as they do address most arguments against the change. Corpse Explode in particular has been cited by many reviewers of this title as an overly-powerful spell in the solo game as well.

Diablo II Gameplay Changes
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