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Wednesday, August 16, 2000
 

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Tribes 2 Bonanza
6:00 AM | Michael Eilers | Comment on this story

This first-person shooter hasn't even reached Beta stage, and it still generates more hype and headlines than most completed titles. And yet when we look at the screen shots of Tribes 2 from Dynamix and read the numerous previews, we can't say we're surprised.


Our GCA affiliate Stomped pointed us to a preview of this shooter posted on a newly-revamped GameSpot. Featuring a tremendous gallery of sixty-three screen shots (many seen before) this in-depth preview covers all aspects of the game, especially how Dynamix plans to focus the combat on team-based cooperative action rather than simple free-for-all deathmatch. Learning from their experiences with the original Tribes and player input on message boards, they have designed many features into the game to help teams organize themselves and behave as a cohesive unit. Here's an excerpt on how this will be accomplished:

For unorganized public games, it can be tough to get a team to coordinate even simple tasks efficiently. To help this, Tribes 2 introduces a queued task list that will give waypoint updates to all players on the team so that they're kept informed - for example, updates of which parts of the base's defenses need repairs or updates of the location of the injured flag carrier calling for escort. In a similar step toward structured organization, Tribes 2's integrated voice chat has smart features that should help alleviate some of the potential for unnecessary radio chatter. Only two voice channels are ever active at once, and players can mute and unmute teammates from a list.
Tribes 2 will also be quite extensible, with a built-in terrain and map editor and room for plenty of third-party modifications.


If your thirst for more Tribes 2 eye candy hasn't been sated, GameSpy has posted some new screen shots, which unfortunately suffer from some brutal JPEG compression. And if you want more details on the game from producer Dave Georgeson, Euro-Tribesplayers has posted an in-depth interview which covers many aspects of gameplay.


Despite the game's Alpha status, this title is supposedly on track for an October release for the PC. While a Mac OS version of this title was discussed from the very beginning, we learned recently that the team's priorities have shifted as the release date has slipped, and now they will look into a Mac OS release after the PC version has shipped.

Stomped
Dave Georgeson Interview at Euro-Tribesplayers
Tribes 2 Screen Shots at GameSpy
Tribes 2 Preview at GameSpot


Other Mac Games News for Wednesday, August 16, 2000

IMG Interviews Blizzard's Tony Tribelli2:53 PM
MacCentral on Diablo II Extras2:48 PM
Second Diablo II Giveaway Winner2:40 PM
DS9 Interview, Part 212:43 PM
Mia 2: Romaine's New Hat Ships12:18 PM
Cyborg Gold from Saitek11:57 AM
B&W FAQ Update10:47 AM
Terminus Patch to 1.710:44 AM
Shadowbane First Look10:02 AM
Diablo II Balance Changes9:56 AM
4x4 Evolution Preview8:45 AM
Rune Two Weeks from Beta6:00 AM
• Tribes 2 Bonanza6:00 AM
 
View all of the Mac games news for Wednesday, August 16, 2000 on one page

Mac Games News for Tuesday, August 15, 2000

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First Diablo II Giveaway Winner5:03 PM
War in Sword Lands Released4:03 PM
No Silver for U.S.3:11 PM
More from Matt on Halo2:53 PM
Sims: Livin Large Details11:42 AM
Diablo II Realms Selector Released11:21 AM
Deimos Rising Progress11:19 AM
Star Trek Interviews10:41 AM
Three New Sim Theme Park Screenshots10:20 AM
Weird Al's Great Adventure Beta Released9:47 AM
SkyFighters 1945 Hosted at MGF9:23 AM
Red Faction Details8:32 AM
 
View all of the Mac games news for Tuesday, August 15, 2000 on one page


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