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Monday, August 14, 2000
 

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Elite Force Designer Diary
10:29 AM | Michael Eilers | Comment on this story

With the recent confirmation of a Mac port of Raven Software's upcoming shooter Star Trek Voyager: Elite Force, information about this game online suddenly becomes much more pertinent. The latest Designer Diary at Computer Games Online provides a look at the history and development of this title, and is peppered with quotes from The Princess Bride for no particular reason.


One of the challenges faced by the team from the very beginning was how to turn the bloodless, often combat-free environment of the TV show into something resembling an exciting shooter -- after all, a game based on a holographic doctor malfunction would probably not draw sales. Here's an excerpt from this diary installment, penned by level designer Chris Foster:

Trying to work out a rationale for more than the average amount of combat actions in a Trek episode taxed us for a while. We toyed with the idea of making the game more like a role-playing experience with multiple characters but dismissed it as not allowing the player to get into the head of a main character. We toyed with the idea of a replenishable supply of red-shirts to take with you on missions, but dismissed this when we discovered we were going to be doing a Voyager game. With such a small crew, losing too many people would mean the end of the ship’s journey very quickly. We even toyed with the idea of a section-31 type operative. It was dismissed since we knew nothing about the division at that point.
The solution they ended up with, of course, was the creation of the Hazard Team, a group of combat-ready commandos which must storm a series of alien vessels (including a Borg Cube) to find a way to free the Voyager from a 'Sargasso Sea' in space. A demo version of this game is currently available on the PC side, and has received wide acclaim. The release date of the Mac OS version is unknown at this time, but as this game is based on the Quake 3 Arena engine, and Raven has already completed much of the Mac development in-house, we expect the Mac version to follow the PC final release closely.

Raven Software
Elite Force Developer Diary #2
Raven Confirms Mac Elite Force
Aspyr Media
Raven Software
Westlake Interactive
Star Trek Voyager: Elite Force


Other Mac Games News for Monday, August 14, 2000

3dfx Voodoo5 Driver Update6:07 PM
Barrage of Baldur's Gate3:22 PM
New Red Faction Images2:46 PM
IMG/Aspyr Giveaway Winners11:58 AM
Diablo II Giveaway Begins11:48 AM
• Elite Force Designer Diary10:29 AM
Diablo II 1.03b Released8:41 AM
Combat Mission Post-Mortem6:00 AM
More Cro-Mag Rally Images6:00 AM
OceanWorlds On Horizon6:00 AM
Volition Q&A6:00 AM
Warcraft III Interview6:00 AM
 
View all of the Mac games news for Monday, August 14, 2000 on one page

Mac Games News for Friday, August 11, 2000

Information on Mac FAKK2, Sin5:47 PM
On Sims Objects and Add-Ons3:45 PM
A Curious Conversion1:54 PM
Avernum Review12:16 PM
Bungie Nixes Apple's Info, More12:10 PM
Mac FAKK2 in Beta11:44 AM
ZD Reveals iBook Speed Bump11:41 AM
Halo to be Simultaneous Mac, X-Box11:27 AM
Tropico Interview11:15 AM
Raven Speaks, Elite Force Screens11:07 AM
 
View all of the Mac games news for Friday, August 11, 2000 on one page


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