Trade Wars: Dark Millenium Interview and Screenshots
12:15 PM | Galen Wiley | Comment on this story
Trade Wars: Dark Millenium, the upcoming MMORPG from Realm Interactive and NCSoft, is already receiving much speculation/anticipation. Popular video gaming website GameSpyDaily, managed to track down David Adams, lead designer of Trade Wars at Realm, and talk to him a little more about just what this new, sci-fi space traveling adventure will offer.
Adams explains that Trade Wars will attempt to become a much more unique MMORPG than the ones currently on the market. Realm has high hopes of creating their own MMORPG engine from scratch, vying to create a much more fast-paced world:
GameSpy: What are some of the things you're doing to make the game simple to play and accessible to a wide range of computer systems? In addition to an interview, GameSpyDaily has also included some new screenshots for your viewing pleasure. You can find these, as well as more information about Trade Wars: Dark Millenium in the exclusive interview.
David Adams: As we design the game, we try to take any activity that we find tedious or boring and streamline it. Traveling, for instance, is one aspect of many online games, which can become quite tedious. Trade Wars will feature a waypoint system, which allows players to return to places they have already explored very quickly - travel there once and warp there every other time. There are other examples where we have chosen fun over realism, and attempted to streamline the experience - smaller death penalties, spells that quickly return you to combat after dying, in-game quest log and journal, etc... In short, we have taken all the elements of good single player and non-massive online role-playing games, which have made them accessible and easy to play, and put them into a massive online game.
Trade Wars: Dark Millenium Interview
Trade Wars: Dark Millenium Screenshots
Trade Wars: Dark Millenium
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