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Wednesday, August 28, 2002
 
Cyan Discusses Myst Online
9:10 AM | Andy Largent | Comment on this story

A new article at The Spokesman Review, hometown paper for game-maker Cyan Worlds, has posted a new interview with founder Rand Miller, discussing their plans for the long-awaited massively multiplayer online title, Myst Online. Jim Stephenson has summarized some of the main points from the Q&A on his Riven Unofficial Home Page, though fans will want to be sure and read the full story.

With Parable, the newest codename for Myst Online, Cyan is seeking to attract more mainstream gamers than most MMORPGs like Everquest or Asheron's Call. They are hoping to make Parable more akin to interactive TV than a standard game, which adds significantly to its ongoing production costs as more scenarios are created. Here's a nice description from the article:

Instead of solving mazes or shooting creatures, the point of Parable will be moving through a complex world, meeting people, discovering adventures, avoiding difficulties. There will be no violence, in the traditional game sense.
Miller notes in the interview they are hoping for 1 million subscribers, and also talks of the difficulty in funding such a large venture in a tough market, as well as the internal struggles to get the first pieces of Parable in place. Here's a clip about his drive to make Myst Online:
After Myst and Riven, what made you want to try to do something much more complicated, like Parable?

"The short answer: Doing an online game was something I and (brother) Robyn thought about long before Riven was realized. `What if your worlds never ended?'

"The only way to do that is with a medium that never ends. We had even proposed it to several companies before Riven. But it was too early.

"On top of that, I needed to think about the people we had here. It's easy, on one hand, to shut things down and let people go.

"But these people are talented and creative. If we kept going, they continue making a living and we may have something with a lot of good to come out of it.

Check out the rest of the article for more from Miller, and also have a look at Stephenson's page for details on a recent showing of Myst Online.

Myst Online: Uru Live
The Spokesman-Review: Interview with Rand Miller
Riven Unofficial Home Page News
Ubisoft


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Archives  News  Cyan Discusses Myst Online