Marathon: Resurrection 1.2 Released
6:00 AM | Galen Wiley | Comment on this story
Marathon: Resurrection, the popular Unreal Tournament modification, has been updated to version 1.2, and much has changed. This new patch offers a some fixes to the newly released playable demo (based on the original Marathon demo), as well as a new multiplayer map. Here is a complete list of changes, courtesy of MacGameFiles:
Changes from previous versions:Marathon: Resurrection is an independent project with the goal of bringing the popular FPS Marathon to the 3D realm. A copy of Unreal Tournament v436 is required in order to play. For more details, refer to MGF's detail page.
Marathon: Resurrection 1.2
- Too many to enumerate them all. The highlights include the fusion pistol's alternate fire no longer being a single shot kill, minor HUD improvements, and weapon recoil tweaks.
New in this version:
- New multi-player map: DMMRK-Thrud - The same three single player levels as in the original Marathon demo complete with monsters and the original single player experience. Games can also be saved and loaded from the proper terminals in the levels.
- Please be aware that the HTML manual has not been updated to include the new single player game yet. It will be made available as soon as it is ready. - Blaspheme Quarantine is hard. Hard as Hell. Bungie made it that way. We made it that way. We don't want hear any whining about it. We aren't the first to say, "Hard stuff rules."
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