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Monday, July 22, 2002
A Brief History of Game Mods
7:02 AM | Eddie Park | Comment on this story

Popular Science recently took a look at the history of what are known to computer gamers everywhere as mods. Described simply as "alterations of a computer game," mods have been in the limelight as of late, and have gone on record as outdoing the original works they modify in terms of distribution and popularity.

The article itself, titled The Mod Squad, starts with Doom, and moves on to the various mods spawned from Quake and the seemingly ever-living Half-Life engine. In a tip of the hat to Will Wright, The Sims are also briefly discussed:

"If you look at the amount of stuff fans have created for the game," says Wright, "it probably outnumbers the stuff we've created, 9 to 1. I think it's great." Diabolically, Wright introduced his own mod to The Sims in 2000, a wee Trojan horse in the shape of a guinea pig. If not properly cared for, the rodent spread a deadly virus to its owner, a plot twist that Wright did not disclose until many characters were in their virtual graves.
The article also takes a look at how various hackers modified existing game engines, the methods of which include creating mod programs and attacking the source code directly. Also quoted are several design giants, including John Carmack and John Romero.

Anyone interested in mod design should find the article interesting, as it gives a glimpse into the brief history of what has evolved from a simple pasttime into an accepted genre.

Popular Science - The Mod Squad

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• A Brief History of Game Mods7:02 AM
Forma 2.0 Released7:02 AM
MWNY: IMG Talks with Aspyr, Feral, Omni, & GameRanger7:02 AM
NeverWinter Nights Q&A7:02 AM
View all of the Mac games news for Monday, July 22, 2002 on one page

Mac Games News for Friday, July 19, 2002

MWNY: Packing Up the Show4:04 PM
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Apple on Upgrading your Mac for Gaming9:14 AM
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WarCraft III Takes MWNY 'Best of Show'9:14 AM
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