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Thursday, July 18, 2002

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MWNY: Shadowbane First Look
9:57 AM | Andy Largent | Comment on this story

Of the many featured titles in the gaming arena at Macworld New York this week, only one could consider itself in the genre of Massively Multiplayer Online Role-Playing Games. Shadowbane was on hand at the show with representatives from UbiSoft, publishers of the title developed by Texas-based Wolfpack Studios. While it's well known that Wolfpack is a very Mac-friendly house, seeing Shadowbane appear for the first time on a G4 running OS X is great for many Mac gamers.

We chatted a bit with the UbiSoft representatives to get an idea of how the game was progressing. The first thing many gamers who have been following this title will notice is the graphical upgrade recently done by Wolfpack. The game's environments and models look considerably better than in previous screen shots you may have seen, and this should be a great boost to the game, now long in development.

When we asked UbiSoft about the parity between the Mac and Windows versions of the game, they were adament that the differences are few:[The versions are] exactly the same. The only thing that's different is about 4MB, which is just the client and the patcher. It goes to a different location for the patcher. I would say 99% of the software uses the same code for both Mac and Windows. And the server, of course, reads both the same.As far as getting to actually play the game, UbiSoft assured us again that this summer they have plans to open it up to many more people, including Mac gamers.

Finally, we talked about system requirements, and UbiSoft remarked that while the game is running on OS X at the expo, it will also be backwards-compatible with those running OS 9.1 as well. A GeForce 2 or Radeon video card will be necessary, along with a "decent" amount of RAM. We'll try and get more information and screen shots of Shadowbane soon, so stay tuned to IMG for the latest on this exciting new title.

Wolfpack Studios

Other Mac Games News for Thursday, July 18, 2002

MWNY: Harmon Multimedia Unveils their ‘Creature’3:02 PM
MWNY: GameHouse Opens its Doors to Mac Gamers11:18 AM
MWNY: ATI Unveils Radeon 9000 Pro and 9700 [Updated]9:57 AM
MWNY: Blizzard's Bill Roper Talks to IMG9:57 AM
MWNY: Second Image Gallery Posted9:57 AM
• MWNY: Shadowbane First Look9:57 AM
Warcraft III Featured on CNN9:57 AM
View all of the Mac games news for Thursday, July 18, 2002 on one page

Mac Games News for Wednesday, July 17, 2002

MWNY: First IMG Macworld Gallery Posted12:44 PM
MWNY: pop-pop 1.0.1 Released12:41 PM
MWNY: MacPlay Ready To Ship SOF2 and NOLF12:29 PM
Ultranium2 for OS X Launched11:37 AM
MWNY: EverQuest Coming to OS X [Updated]11:29 AM
MWNY: Apple Announces Upgraded/Redesigned iPods11:00 AM
MWNY: Aspyr Announces Tom Clancy's Ghost Recon11:00 AM
CH Announces New Products10:59 AM
Freecraft OS X Port Needs Mac Dev10:59 AM
Logitech Control Center 1.0.0 Released10:59 AM
MWNY: Apple Unveils New 17'' iMac10:59 AM
SoundBlaster Live! for Mac OS X Makes Progress10:59 AM
WarCraft III Aftermath Q&A10:59 AM
View all of the Mac games news for Wednesday, July 17, 2002 on one page

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