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Archives  News  X-Plane Updated to 6.20  

Monday, June 24, 2002

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X-Plane Updated to 6.20
6:00 AM | Tim Morgan | Comment on this story

The diligent programmers of Laminar Research have updated their flagship product, X-Plane to version 6.20. The new version adds a number of new features, as the website lists:

Flight Model Improvements

  • Propwash and P-factor are in there now along with the engine torque... you will really need that right rudder at the beginning of the takeoff!
  • You used to be able to get by without it, but no more! You gotta have that right rudder in strong prop planes!
  • For designers: be sure to use all 10 elements on your horizontal and vertical stabs! The resolution will really help get that twisting propwash just right across the whole flying surface!
  • More translational lift in the helos.

New Features People Requested

  • Enter Vle (max V landing gear extended) in Plane-Maker... and lose your gear doors if you bust the limit in the sim! Duh-OH! Be sure you turn on the warning option in the warning screen in the settings menu!
  • "Auto-Ignition" annunciator when torque drops too low.
  • Auto-coordination optional in helos, even if you do not have rudder pedals... Set the option in the equipment options screen.
  • Working switches for nav and strobe lights, as requested.
  • Auto-brakes can now be set in levels from 1 to max in the cockpit on auto-brake equipped airplanes.
  • New failure option: fail at altitude. Nice to have stuff fail at a certain point in the climb.
  • Different hi-speed constants for art stab system... Designers: be sure to update your acf files to have rate constants in the hi-speed system,
    since they are no longer automatically copied from the lo-speed system! Not clear on how the artificial stab system works? Check out the new dynamic descriptions in Plane-Maker art stab screen! Also, the artificial stability system can be turned on or off with a switch in the cockpit.
  • The HUD now shows an 'x' for the BACKWARDS velocity vector. Good for de-orbit burns and flying BACKWARDS in helos and VTOLs!
  • Speedbrakes on the vertical stabs fully supported... both visually and in the flight model... good for craft like the Space Shuttle.
  • Enter spool time for even prop engines in Plane-Maker... good for turboprops and turbo-lag simulation!
  • Option to deploy elevator with flaps. Good for experimenting with lift-augmentation and stability.
  • New World-Maker features: Grid flatten, grid align, body-ID edit.


  • Autopilot switches to Mach-hold rather than indicated speed hold at 28k not 18k.
  • Fuel tank switching logic better.
  • Differential-braking for steering only used at low speeds (below the nosewheel steering transition speed already defined in Plane-Maker).
  • FMS is now faster, and allows 100 entries (up from 50, as requested). A SMALLER FMS is also available!
  • Start up engine running or not now expanded to include all switches for your pre-start checklist, if desired.
  • Lots more joystick button options and lots more data IO, with various data IO re-organization... If you use UDP data IO, you may have to update the selections you get from the sim a bit!
  • Faster scenery-loads.
  • No frigates and aircraft carriers wandering around in the rivers and lakes. ;-)


  • Prefs file format changed... it has to be expanded to include new capabilities.
  • More Precision Flight Controls hardware support.
  • Camera location and angle are outputtable in the data output screen.. sounds boring until you realize that you could write a UDP program to send the data right back in... direct your own movies!
  • Custom NUMBER UDP input to supplement the needle and annunciator input. Also, you can send in UDP message to FAIL (and fix!) any failure mode in X-Plane... see the UDP docs included with the download!

Bug Fixes

  • New and old-style turn coord done accurately.
  • Airspeed indicators scaled for knots or MPH correctly.
  • Elevators with ailerons work in BOTH directions now.
  • The engine shuts up (audibly) when separated form the airplane.
  • Mars lighting and textures working properly.
X-Plane is a very modular civilian-aviation simulator complete with everything from a Cessna to a Space Shuttle. It includes capability for atmospheric, space, and Mars flight, as well as terrain covering almost all of the planet Earth.

Laminar Research
X-Plane 6
Download X-Plane 6.20 Mini-Update (6.2 MB)

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LucasArts Turns 206:13 AM
Halo 2 in Development6:11 AM
Medal of Honor Patch Possibly Coming Soon6:07 AM
GameRanger 3.0 Preview 2 Released6:03 AM
Shadowbane War Report6:03 AM
The Gamesome Mac Talks with The Omni Group6:03 AM
Pop-Pop to Ship at MacWorld New York6:00 AM
• X-Plane Updated to 6.206:00 AM
View all of the Mac games news for Monday, June 24, 2002 on one page

Mac Games News for Friday, June 21, 2002

Tomb Raider: Angel of Darkness Trailer at Gamespy12:32 PM
Game Doctor 1.3.6 Released9:59 AM
Unreal Tournament 2003 Status Update9:14 AM
IMG Reviews Rune: Halls of Valhalla7:13 AM
Sacrifice 1.0.1 Released6:05 AM
Avernum 3 Released6:00 AM
Brad Custer: Gun For Hire6:00 AM
Harbinger a Possibility for the Mac?6:00 AM
Tiger's Eye Pub for OS X6:00 AM
Westlake Adds The Chosen One6:00 AM
X-Plane Flight Planner Released for OS X6:00 AM
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Archives  News  X-Plane Updated to 6.20