The History of Neverwinter Nights
9:20 AM | Andy Largent | Comment on this story
CheckOut Games has posted a preview of BioWare's upcoming 3D RPG, Neverwinter Nights. Along with many details on the game itself, they also outline the game's history, including the graphical MUD hosted for years on AOL with the same name. Rather than make a Massively Multiplayer Online RPG, they decided to go with the pen-and-paper AD&D approach and create thousands of small, intimate game worlds. Here's a clip:
Rather than vast servers supporting thousands of players, BioWare's multiplayer If the tremendous number of Quake 3 Arena and Unreal Tournament user-made maps out there is any indication, the flexible dungeon creation tools of NWN are sure to spawn an endless supply of dungeons to conquer.
design is based on classic Dungeons and Dragons. Single servers supporting
up to 64 players will be hosted by Dungeon Masters who "run" the game
-- taking over NPCs, introducing plot points and moving the story, which BioWare
hopes will make for a more interactive, creative game for everyone involved.
IMG First Look: Neverwinter Nights
If you haven't already, make sure you read IMG's own first look at this game and our interview with BioWare's producer Trent Oster.
IMG: Neverwinter Nights Interview with Trent Oster
CheckOut NWN Preview
Buy Neverwinter Nights
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