MacMame 0.60 Released
6:00 AM | Tuncer Deniz | Comment on this story
Brad Oliver has sent word that MacMAME, the Mac version of the Multiple Arcade Machine Emulator, has been updated to version 0.60.
MacMAME emulates almost every older video arcade game ever made (and even a number of games as recent as 1998), allowing holders of the ROMs from video arcade machines to play the games on a Mac.
Here are the changes in version 0.60, along with the programmers who implemented them:In sync with the Win32 0.60 build. [Brad Oliver]
Audit dialog was really busted in 0.59, now it's fixed. [Brad Oliver]
Fixed some HID Manager funk. Analog joysticks and Gravis Gamepads should
work much better. [Brad Oliver]
List hilighting in the front-end looks a bit nicer now. [Avi Drissman]
Updated to CodeWarrior Pro 8. This effectively eliminates the TOC
problems, but also means that the new project files are not
backwards-compatible. If you're using Pro7 to build a custom MacMAME, your
best bet is to use the 0.59 project files and update them as appropriate.
MacMAME is Carbonized to run natively in both Mac OS 9 and X. Be sure to check it out.
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