IMG Posts Anatomy of a Port
2:19 PM | Tuncer Deniz | Comment on this story
Ever wonder how ports are decided on? And what goes into "porting" a game? Companies like Contraband and Westlake are two of the major porting houses on the Mac side and our very own Michael Yanovich takes a look at what's going into a port with a feature called, "Anatomy of a Port."
Here's a clip from the feature:
IMG: So, Burger. Assuming the stork is not involved, how exactly does a port get started?Be sure to check out the rest of the article by clicking on the link below.
IMG: Anatomy of a Port
Burger: Ports get started several ways. Sometimes a deal is struck where a publisher gets an entire product line and we have to convert the whole line. Other times, we here at Contraband, talk to developers as they are wrapping up a PC version and have the original developer modify the code to make a Mac port easier. Other times, we just get a code dump and go. Overall, which games we get really depend on what game people want.
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