Elite Force 2 Look
6:00 AM | Andy Largent | Comment on this story
A new preview of Elite Force 2, the sequel to Raven's popular Star Trek Voyager game, has been posted recently at ActionTrip. While no longer in the hands of Raven, EF2 has been given to the very capable Ritual Entertainment, recognized for their work on titles like F.A.K.K.2, SiN, and others.
Elite Force 2 looks to both continue the original's well-scripted play and sense of style, as well as improve upon some aspects of the gameplay. According to the preview, the game will also be much longer than the original (just about the only gripe many players had with it). The Quake 3 engine is again being used, so gamers will have a good idea of how the game will look. Here's a clip:
Ritual promised to create a visually impressive environment with the use of their UBER Toolset (utilized for titles such as Medal of Honor: Allied Assault, James Bond: Agent Under Fire, Alice, Heavy Metal: Fakk2 and SiN). This modified Q3 engine allowed the programmers and designers to create some pretty vast indoor and outdoor levels - players will go through desert-like surroundings, icy environments, swamps, and many others. The game's engine gave the developers the possibility to create seamless levels. This basically means that players can get aboard the Enterprise, go across its deck while the ship it goes into warp, and then exit in a totally new and unexplored world. Pretty cool. Also, the game has highly detailed in-game models, as well as realistic physics - it was recently uncovered that one whole level will be taking place in a zero gravity zone. And, as you can see on the screens provided, there are some mighty spicy visual effects caused by various Star Trek weapons.While no Mac version of Elite Force 2 has yet been announced, we're hopeful that once the game gets closer to completion something might be revealed. Stay tuned to IMG for the latest on the title.
Star Trek Voyager Elite Force 2 Preview
Recent Mac Games News
Tuesday, June 4, 2002
Monday, June 3, 2002
Friday, May 31, 2002
Thursday, May 30, 2002
Wednesday, May 29, 2002
Search for other Mac games news stories or browse our Mac Games News Archive.