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Wednesday, June 5, 2002
In-depth Doom III Preview
9:39 AM | Eddie Park | Comment on this story

The Daily Telefrag recently posted an article detailing impressions concerning the recent showing of id Software's upcoming FPS Doom III at E3. The piece mainly focuses on a behind closed doors showing that was only made available to a small number of journalists, and goes into great detail regarding impressions on graphics, gameplay, and future prognosis.

The story itself, rather than being a true sequel, is actually described as a recreation of the Doom series itself:

Although id Software employees were unwilling to reveal the twists and turns of the plot, we managed to clear up some bits of it. DOOM III is set entirely on Mars, somewhere around the times when events of the Doom I took place. So here's another question: is DOOM III a rehash of the older story, a remake? "Well, actually yes it is", - Jim Dose had to confess. "Imagine there were no Dooms before. Our new game is not about retelling the same story (there was not much of a story, actually). This is Doom at its best: fearful as hell, mystic, and breathtaking immersive". I also managed to find out that DOOM III player will be opposed by Evil itself.
Also noted is the fact that Doom III will sport both indoor and outdoor levels, with around 30 levels total currently being planned. The levels are described as huge, with a realistic physics engine being implemented that will allow for interactive environments and accurate enemy reactions.

As for multiplayer plans, Dose stresses that Doom III is mainly about the single player experience, and that currently only deathmatching is planned for multiplayer support. However, he adds that new gameplay modes are likely to surface after the game's release.

The rest of the article goes into more depth concerning impressions on the artwork and atmosphere of Doom III as well as AI implementation and the use of NPC characters.

Daily Telefrag - E3: Doom III preview
id Software
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