September 22, 2018
Archives  News  Shadowbane Q&A Feature  

Thursday, May 23, 2002

Click to enlarge
Shadowbane Q&A Feature
6:00 AM | Andy Largent | Comment on this story

GameSpy has posted a pre-E3 look at Shadowbane after meeting with UbiSoft and Wolfpack about their MMORPG. Producer Mike Steele talks about the current status of the massive game, the types of gamers who are expected to enjoy Shadowbane, as well as more on the current closed beta.

Here's an excerpt discussing how they plan to avoid common pitfalls of other MMO titles:

GameSpy: How do you plan to avoid some of the pitfalls, mistakes, and blown opportunities of other MMORPGs? Unfairly or not, Anarchy Online and WWII Online both suffered for their server problems, bugs and incomplete features….

Mike Steele: One of the things we're doing, that Ubi Soft is doing, is we're constantly looking for mistakes, we're finding mistakes, and we're fixing them as we go. Look around, my team here are all pretty young, but they're all hardcore designers who've shipped titles before. All of them play other online games… look; it's what? 5:01? And how many people are still here playing games? [I counted three, one playing what looked like EverQuest, one playing Quake III, and the last still playing Shadowbane.]

(Mike continued) These are gamers and they look for things they like and don't like in other games. They make mistakes, we don't come down hard on them for it, but we fix them as soon as they're made. We have a full customer service organization here to support the games, we have flow charts, and we plan to listen to customers. We aren't perfect, but we don't dwell on mistakes. They happen. We fix them. We're in closed beta test now and on track. [An open beta is promised this summer, and I was told Ubi Soft traditionally employs "about a hundred…" off the street players to work as beta testers in house.] Dark Age of Camelot is a shining example of how to do it right. Finish the game, tighten it up, and then release it.

For the full scoop, head over and read through the feature now. Stay tuned for more about Shadowbane as E3 continues this week.

GameSpy Shadowbane Interview
Wolfpack Studios

Other Mac Games News for Thursday, May 23, 2002

E3: Opens, New Screenshots1:48 PM
Target Rabaul Development Update11:33 AM
X-Plane Automotive Announced11:32 AM
E3: Ubi Soft Unveils Myst Online11:28 AM
E3: WarBirds III for Mac OS X11:08 AM
E3: Carmack Talks Doom III, Video Hardware9:26 AM
E3: Many New MOO3 Shots Available9:20 AM
Neverwinter Q&A with Greg Zeschuk7:56 AM
Update on pop-pop Status7:33 AM
Deimos Rising Updated to 1.0.16:00 AM
E3: Deus Ex 2 Info, Official Site Opens6:00 AM
E3: Doom III Video, Interviews, More...6:00 AM
E3: Max Payne Sequel Announcement6:00 AM
E3: Return to Castle Wolfenstein Add-on Announced6:00 AM
• Shadowbane Q&A Feature6:00 AM
View all of the Mac games news for Thursday, May 23, 2002 on one page

Mac Games News for Wednesday, May 22, 2002

IMG Reviews the CH Pro Throttle USB12:48 PM
GameSpy Checks Out DOOM III11:41 AM
Deus Ex Movie in the Works10:39 AM
Breakthrough in Cross-Platform Game Delivery9:20 AM
Details on WarCraft III Limited Packaging9:20 AM
Full Throttle Sequel Revealed9:20 AM
Kohan II Announced for PC9:20 AM
View all of the Mac games news for Wednesday, May 22, 2002 on one page

Recent Mac Games News

Tuesday, May 21, 2002
Monday, May 20, 2002
Friday, May 17, 2002
Thursday, May 16, 2002
Wednesday, May 15, 2002

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  Shadowbane Q&A Feature