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Monday, May 13, 2002
 

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IMG Reviews realMYST
12:27 PM | Tuncer Deniz | Comment on this story

Inside Mac Games has posted a review by Christopher Paretti of MacPlay's realMYST. The game uses a state-of-the-art real-time 3D graphics engine to present Myst as it was originally intended: a tale of mystery and intrigue, set in an immersive, dynamic world. Wide-open gameplay allows players to walk and look anywhere they choose in real time with 360 degrees of freedom.

Here's a clip from the review:

While Myst was an overwhelming success, it was not exactly how Robyn and Rand had dreamed it should be. However, their ultimate vision for the game was not possible on the personal computers of the early '90s. This is where realMYST comes into play. This remake allows for actual real-time 3D movement, while the original was a series of rendered stills linked together. As this obviously makes Myst more advanced, it also alters a very successful formula created in the original. So, should you try to make a good thing better?

When you travel through the first linking book, and into the revamped island of MYST, the updated graphics are noticeable instantly. All of the scenery and buildings look fantastic, flaunting the new 32-bit color. Small touches, like the rippling water in the sea, butterflies that flutter into view, and the transitions from day to night are especially attractive. Watching dusk appear for the first time really makes you wish it was an available feature in the original.

Be sure to check out the rest of our review, linked below.

IMG Review: realMYST
realMYST


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View all of the Mac games news for Monday, May 13, 2002 on one page

Mac Games News for Friday, May 10, 2002

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