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Monday, May 13, 2002
 

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Warcraft III in Final Development
6:00 AM | Eddie Park | Comment on this story

IGN PC recently posted an interview with Bill Roper, producer of Blizzard Entertainment's upcoming real-time strategy title Warcraft III. Though the interview covers a whole slew of topics, including discussions of the editing tools and the integration of the various races, the information most important in the minds of many gamers is no doubt the fact that Warcraft III is still slated for release at the end of next month.

Roper comments on Warcraft III's current development point:

We are definitely at the point where it's at the high polish stages. We're doing things like going through all the single player campaigns for example and just polishing the heck out of them — making sure things work really well, is very smooth. The biggest thing that we're doing is going through and making sure that the game does everything that we dreamed it would do. That's the easiest way to say it.
Expanding on this point, Roper adds that many of the changes that happened to the single-player campaigns were a direct result of changes to the multiplayer game that addressed balance issues. For example, tweaking a hero's skill to balance things in the multiplayer game would have to be addressed in the single-player campaign, where that same skill has a part in the story line.

Those interested in a third party's opinions of the single-player campaign can find plenty at GameSpy's latest preview, which focuses mainly on Warcraft III's single-player experience. One of the new elements being introduced is the idea of side quests:

One of the key RPG elements is side quests, Pardo said. These give the player a break from what can be linear gameplay. The player is under no obligation to take on these quests, but accomplishing them can bring a useful piece of treasure, or make the missions easier to complete. The player can destroy any buildings or crates in the game in the hopes of finding treasure or magic items.
In related news, Blizzard has posted the system requirements, both minimum and recommended, for Macs and PCs. The recommended requirements may not be entirely Mac-applicable, however, as they include a DirectX compatible sound card.

With any luck, gamers will soon be able to get their hands on this highly-anticipated title in another month and a half. In the meantime, be sure to check out the features at both GameSpy and IGN PC for more information on Warcraft III.

IMG Preview: WarCraft III
IMG Preview: WarCraft III Multiplayer Beta
GameSpy: Warcraft III Preview
IGN PC: Warcraft III Interview
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Other Mac Games News for Monday, May 13, 2002

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Custer 'Fly!'s Again6:00 AM
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No Gamesome Mac Tonight6:00 AM
Vektor3 Runner-up in Apple Design Awards6:00 AM
• Warcraft III in Final Development6:00 AM
 
View all of the Mac games news for Monday, May 13, 2002 on one page

Mac Games News for Friday, May 10, 2002

IMG Previews Medal of Honor: Allied Assault12:19 PM
Spiderweb Seeks Mac Avernum 3 Testers11:14 AM
Freeverse's Arcane Arena 1.0 Released10:48 AM
Avalanche 1.0 Released10:45 AM
Escape Velocity Nova T-Shirts Available6:00 AM
New Mac-O-Rama Site Design6:00 AM
SimCity 4 Screenshots6:00 AM
Warcraft III System Specs6:00 AM
 
View all of the Mac games news for Friday, May 10, 2002 on one page


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Archives  News  Warcraft III in Final Development